Super Smash Bros. Ultimate Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. Ultimate Ripping Project (/thread-34836.html) |
RE: Super Smash Bros. Ultimate Ripping Project - ninetalescommander - 06-19-2020 Does anyone know how to properly setup Galeem and Dharkon's textures in Blender? RE: Super Smash Bros. Ultimate Ripping Project - Dracomatt - 06-24-2020 I have updated the Ninjala ripping project thread to let you guys know that Ninjala is coming today this June 24th. Happy model ripping. https://www.vg-resource.com/thread-37081.html RE: Super Smash Bros. Ultimate Ripping Project - Kold-Virus - 06-24-2020 (06-19-2020, 05:04 PM)ninetalescommander Wrote: Does anyone know how to properly setup Galeem and Dharkon's textures in Blender? Galeem, I have absolutely NO clue how his materials work, especially his wings... Dharkon I was able to set up in Unity pretty easily with my custom PBR shader based on Ultimate's. Blender, though, I'm not sure. RE: Super Smash Bros. Ultimate Ripping Project - stanposty - 06-25-2020 I got a little problem while importing with the 3ds script , i always get this error when i import a model : "twoSided" in EyeLhysical_Material" RE: Super Smash Bros. Ultimate Ripping Project - Dracomatt - 06-29-2020 Min Min, the first fighter of the Fighters pass 2, is released now! RE: Super Smash Bros. Ultimate Ripping Project - Random Talking Bush - 06-29-2020 (06-29-2020, 01:42 PM)Dracomatt Wrote: Min Min, the first fighter of the Fighters pass 2, is released now!...No she's not, I just checked and it still says the most recent version is v7.0.0. And besides, even if the update was out now, I wouldn't have her model files ready right away since I'd need to research the names for 'em. (EDIT before anyone asks: No, they're not ready yet, I'm missing a few names which I'll get tomorrow. Wait until then.) RE: Super Smash Bros. Ultimate Ripping Project - Kold-Virus - 06-29-2020 I love how people just assume the hashes come freshly baked with new fighters, don't you, Bush? RE: Super Smash Bros. Ultimate Ripping Project - Dracomatt - 06-29-2020 (06-29-2020, 02:12 PM)Random Talking Bush Wrote:Oh. I forgot that she'll eventually be released with ver 8.0.(06-29-2020, 01:42 PM)Dracomatt Wrote: Min Min, the first fighter of the Fighters pass 2, is released now!...No she's not, I just checked and it still says the most recent version is v7.0.0. Anyway, I was also trying to get the porters to be aware of the new Ninjala game, too. RE: Super Smash Bros. Ultimate Ripping Project - Dracomatt - 06-30-2020 Well, i Heard the news that Min Min, and SSBU ver 8.0 is on it's way. RE: Super Smash Bros. Ultimate Ripping Project - GregoryTheGamer - 06-30-2020 Now to just wait around for the content to be uploaded... RE: Super Smash Bros. Ultimate Ripping Project - Random Talking Bush - 06-30-2020 Min Min's up up. RE: Super Smash Bros. Ultimate Ripping Project - ninetalescommander - 06-30-2020 Since they added the 5 remaining spirit boards as "Coming Soon", I'm wondering if there's any data-mining for that. Also, why is there a "Version 8" for Byleth? RE: Super Smash Bros. Ultimate Ripping Project - Kold-Virus - 06-30-2020 I wouldn't place it above the dev team to remove any evidence of the upcoming fighters, personally. They LOVE their secrets RE: Super Smash Bros. Ultimate Ripping Project - ninetalescommander - 06-30-2020 (06-30-2020, 09:21 PM)Tabuu Forte Akugun Wrote: I wouldn't place it above the dev team to remove any evidence of the upcoming fighters, personally. They LOVE their secrets I wouldn't be so sure, remember how badly handled Roy and Ryu were? RE: Super Smash Bros. Ultimate Ripping Project - Random Talking Bush - 06-30-2020 (06-30-2020, 09:15 PM)ninetalescommander Wrote: Since they added the 5 remaining spirit boards as "Coming Soon", I'm wondering if there's any data-mining for that.Doesn't seem like there's anything of importance, since the Spirit sets are just numbered ("00" = Joker, "01" = Hero, "02" = Banjo, "03" = Terry, "04" = Byleth, "05" = Min Min) there's nothing really to datamine there. Also the texture used for Sothis in Byleth's Final Smash was updated to be slightly-higher resolution (2116x700 instead of 2048x680). |