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Help with GLIntercept (NDS) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Help with GLIntercept (NDS) (/thread-33776.html) |
Help with GLIntercept (NDS) - Dariuz Wolf - 08-16-2018 I tried to rip sprites from Lunar Knights with GLIntercept and using this tutorial http://spritedatabase.net/tutorial_ds.php . but no create an Images with the sprite rips in it, create MANY screenshots of the game no matter what 3D renderer is in use. Can someone help me? I use DeSmuME 0.9.12 and GLIntercept 1.2.4 ![]() RE: Help with GLIntercept (NDS) - Nunzio92 - 02-09-2025 Ok... here's the deal... for desmemu, you can only change the 3d rendereing from softraizer to opengl, also change the display to opengl, that would work... but I suggest you to hold it and wait for the response from that site |