The VG Resource
Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html)
+---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html)
+---- Thread: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. (/thread-30430.html)

Pages: 1 2


Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - THEWORLDOVERHEAVEN - 01-06-2017

Hey everyone. I've recently been ripping Eyes Of Heaven models and such. I had the idea of uploading them here.
I'm not a professionall with blender or any 3D Programs, so I'm not great at rigging.

Here are a few models
https://www.dropbox.com/sh/pzpouaweku8da5i/AADuzHhR39qiCZGTFpexCD3Ya?dl=0
https://www.dropbox.com/sh/wc550flgbqwn1v3/AACFXNkJ2N871I4MuX9_MU2Ua?dl=0
https://www.dropbox.com/sh/07q0sd9najscrf1/AACZudFNu7zC1mbuP4tgLJgya?dl=0
https://www.dropbox.com/sh/0ubsbdsywug8ywv/AADdBTqWitCEPyfaxxqUjbRIa?dl=0
https://www.dropbox.com/sh/xnnbxq32e1kl2qm/AAArOUs2V7GEihD1M7gKn-CUa?dl=0
https://www.dropbox.com/sh/ddfzq1i95vyuhue/AAByDagDRTwKmcGNXDQghjGWa?dl=0


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - PlanetWaves - 01-26-2017

Thanks very much for these. In your readme files you mention bones and rigging, but since they're all OBJs, they can't have any bones in them - if you've extracted the skeletons, upload them as .blend files to keep the rigging.

Any chance you could do some of the other non-ASB characters from Eyes of Heaven?


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Random Talking Bush - 01-26-2017

I'm working on a model importer and XFBIN parser for this and CyberConnect2's other fighting games (.hack//Versus, Naruto: Ultimate Ninja Storm 1-4/Generations/Revolution and JoJo: All-Star Battle). Once I've gotten it to the point where the XFBIN stuff works flawlessly and doesn't require a million hacky methods just to get it to export, then I'll be releasing it to the public.

[Image: Va5X7nE.png]


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Demonslayerx8 - 01-31-2017

(01-26-2017, 02:15 PM)Random Talking Bush Wrote: I'm working on a model importer and XFBIN parser for this and CyberConnect2's other fighting games (.hack//Versus, Naruto: Ultimate Ninja Storm 1-4/Generations/Revolution and JoJo: All-Star Battle). Once I've gotten it to the point where the XFBIN stuff works flawlessly and doesn't require a million hacky methods just to get it to export, then I'll be releasing it to the public.

[Image: Va5X7nE.png]

any updates to this script? c:


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Random Talking Bush - 02-01-2017

(01-31-2017, 11:13 PM)Demonslayerx8 Wrote: any updates to this script? c:
The model-importing section of the script's finished now, but I'm still stuck on trying to figure out why most of the XFBINs aren't exporting properly.


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - PlanetWaves - 02-06-2017

(02-01-2017, 02:02 AM)Random Talking Bush Wrote:
(01-31-2017, 11:13 PM)Demonslayerx8 Wrote: any updates to this script? c:
The model-importing section of the script's finished now, but I'm still stuck on trying to figure out why most of the XFBINs aren't exporting properly.

Is the project on GitHub or somewhere where we can get the source for the current script?


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Demonslayerx8 - 02-06-2017

(02-06-2017, 07:54 AM)PlanetWaves Wrote:
(02-01-2017, 02:02 AM)Random Talking Bush Wrote:
(01-31-2017, 11:13 PM)Demonslayerx8 Wrote: any updates to this script? c:
The model-importing section of the script's finished now, but I'm still stuck on trying to figure out why most of the XFBINs aren't exporting properly.

Is the project on GitHub or somewhere where we can get the source for the current script?

Knowing RTB, it's gonna be a max script.

so from my understanding, he has it to where the models import into max finished, but most xfbins dont seem to be exporting right?


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - PlanetWaves - 02-06-2017

(02-06-2017, 08:28 AM)Demonslayerx8 Wrote:
(02-06-2017, 07:54 AM)PlanetWaves Wrote:
(02-01-2017, 02:02 AM)Random Talking Bush Wrote: The model-importing section of the script's finished now, but I'm still stuck on trying to figure out why most of the XFBINs aren't exporting properly.

Is the project on GitHub or somewhere where we can get the source for the current script?

Knowing RTB, it's gonna be a max script.

so from my understanding, he has it to where the models import into max finished, but most xfbins dont seem to be exporting right?

By export, do you mean exporting to xfbin from max, or exporting from the ripper software?


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - THEWORLDOVERHEAVEN - 04-19-2017

Sorry for being intensely inactive everyone. Just to let you know I can't rip the bones as the models don't come with bones, and the on the occasion the bone files are found they're usually quite broken. I'll be checking this thread more often when I can. If you need any specific models ripped please ask. I'll see if I can remember how to work Noesis again.


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - dawndolphin - 05-19-2017

(04-19-2017, 09:04 AM)THEWORLDOVERHEAVEN Wrote: Sorry for being intensely inactive everyone. Just to let you know I can't rip the bones as the models don't come with bones, and the on the occasion the bone files are found they're usually quite broken. I'll be checking this thread more often when I can. If you need any specific models ripped please ask. I'll see if I can remember how to work Noesis again.

May you please rip DIO,Jonathan,The Pillar Men and Dio Brando/Phantom Blood dio. If you could do that it would be very much appreciated


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Josou_Kitsune - 09-29-2017

When I extract the color textures with Noesis, it dumps 2 files, ntxr000 and ntxr001, the first one is the normal colors, but what is the purpose of the second one? I'm not referring to the bump map which has the same name


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - eddpocalypse - 10-17-2017

(09-29-2017, 04:33 AM)Josou_Kitsune Wrote: When I extract the color textures with Noesis, it dumps 2 files, ntxr000 and ntxr001, the first one is the normal colors, but what is the purpose of the second one? I'm not referring to the bump map which has the same name

That would be the specular texture for when light hits it.


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Aarameshi - 01-13-2018

(04-19-2017, 09:04 AM)THEWORLDOVERHEAVEN Wrote: Sorry for being intensely inactive everyone. Just to let you know I can't rip the bones as the models don't come with bones, and the on the occasion the bone files are found they're usually quite broken. I'll be checking this thread more often when I can. If you need any specific models ripped please ask. I'll see if I can remember how to work Noesis again.


yea so having this in mind i tried uploading the models to mixamo and for some reason they show up colorless and with a ball for feet and i use mixamo as i haven't been able to figure out how to get my models into blender.



RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Tosyk - 01-15-2018

Hello, haven't you finished this up, TRB, by any chance?


RE: Jojo's Bizarre Adventure:Eyes Of Heaven Model Ripping. - Elijahblue - 03-10-2018

(01-06-2017, 11:00 AM)THEWORLDOVERHEAVEN Wrote: Hey everyone. I've recently been ripping Eyes Of Heaven models and such. I had the idea of uploading them here.
I'm not a professionall with blender or any 3D Programs, so I'm not great at rigging.

Here are a few models
https://www.dropbox.com/sh/pzpouaweku8da5i/AADuzHhR39qiCZGTFpexCD3Ya?dl=0
https://www.dropbox.com/sh/wc550flgbqwn1v3/AACFXNkJ2N871I4MuX9_MU2Ua?dl=0
https://www.dropbox.com/sh/07q0sd9najscrf1/AACZudFNu7zC1mbuP4tgLJgya?dl=0
https://www.dropbox.com/sh/0ubsbdsywug8ywv/AADdBTqWitCEPyfaxxqUjbRIa?dl=0
https://www.dropbox.com/sh/xnnbxq32e1kl2qm/AAArOUs2V7GEihD1M7gKn-CUa?dl=0
https://www.dropbox.com/sh/ddfzq1i95vyuhue/AAByDagDRTwKmcGNXDQghjGWa?dl=0

Hey, would it be possible to make a version with a working .mtl file? I wanna use these to make avatars for VRChat and i need .mtl files for them to work with Mixamo