The VG Resource
Android ripping help? - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html)
+---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html)
+---- Thread: Android ripping help? (/thread-29787.html)



Android ripping help? - AnimalModel - 09-01-2016

Hello everyone,

Thanks to someone who extracted the models but refuse to share...

Regards, 
AnimalModel


RE: Unity3d Android ripping help? - Pingus! - 09-01-2016

Hey, I actually ripped these awhile back but lost em when i reset my computer. I sadly forgot to upload them haha, .unity3d is a package, and you need to export through fbx first. Get a tool called Noesis:
http://richwhitehouse.com/index.php?content=inc_projects.php

Import the *.fbx model into there, and RE-export as a collada .dae, make sure you click the flip UV's button! There you go Smile
~Anex
(PS. you can do the same for OBJ)


RE: Unity3d Android ripping help? - AnimalModel - 09-02-2016

Hi Anex, thank you for your assistance.

I've used Noesis and am able to get the model of the fbx file to appear in the app and the model looks stunning in the preview. However, when exporting to both .dae or .obj, I am unable to get the texture to appear, the texture file could not be recognized. The texture files are .pvr and .dds but they don't show up in say Blender, Unity, C4D nor even Sketchup. It appears in the Preview in Noesis though. May I know how to go about to get the texture to appear/be recognized.

Regards,
AnimalModel


RE: Unity3d Android ripping help? - Pingus! - 09-02-2016

Convert all those images to PNG with this tool:
https://community.imgtec.com/developers/powervr/tools/pvrtextool/

Then, apply the textures in blender, with the UV's and you're all set Smile. Lemme know if you need help!