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Pokkén Tournament Model Ripping Project - Printable Version

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+---- Thread: Pokkén Tournament Model Ripping Project (/thread-29211.html)

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RE: Pokkén Tournament Model Ripping Project - Tiberious - 06-17-2016

Word is that Patch 1.3 has new character models in the game. Could someone with the ability to decrypt grab those files off NUS and confirm? Thanks.


RE: Pokkén Tournament Model Ripping Project - nobody231 - 06-23-2016

Shadow Mewtwo (Megas and alternates included) has been submitted!



RE: Pokkén Tournament Model Ripping Project - AlistairRoo - 06-23-2016

(06-23-2016, 12:32 PM)nobody231 Wrote: Shadow Mewtwo (Megas and alternates included) has been submitted!

I just wanted to say you're doing an amazing job with this. Thanks for you work.
Hopefully we can get the rest of the cast soon.


RE: Pokkén Tournament Model Ripping Project - nobody231 - 06-23-2016

(06-23-2016, 05:29 PM)AlistairRoo Wrote:
(06-23-2016, 12:32 PM)nobody231 Wrote: Shadow Mewtwo (Megas and alternates included) has been submitted!

I just wanted to say you're doing an amazing job with this. Thanks for you work.
Hopefully we can get the rest of the cast soon.

Thanks! I'm not going to regularly rip models, since I'm a lazy bastard busy. I'll try to rip some other fighters as priority, though!


RE: Pokkén Tournament Model Ripping Project - Hallow - 06-23-2016

I found a few issues with some of the imports using the updated script, this might just be an issue with my version of 3ds max 2015, but just in case it isn't here's a list of what I've found.


I've only tested support Pokemon.




RE: Pokkén Tournament Model Ripping Project - Random Talking Bush - 06-23-2016

(06-23-2016, 07:11 PM)Hallowpape Wrote: I found a few issues with some of the imports using the updated script, this might just be an issue with my version of 3ds max 2015, but just in case it isn't here's a list of what I've found.
Yeah, it's a problem with 3DS Max 2015, I just imported their models for myself and everything's fine in 3DS Max 2010. What's happening there is it's rigging parts of the model to the wrong bones because SOMEONE at Autodesk thought that it was smart to ignore the arrangement for bone arrays, and just chuck everything in alphabetically without fixing the numbering.

To fix that (by adding numbers to the beginning of the bone names, thus denying the rearrangement), replace this line of the script:
Code:
BoneName = readstring q
with this:
Code:
BoneName = readstring q
if x < 10 do(BoneName = "00" + x as string + " - " + BoneName)
if x > 9 and x < 100 do(BoneName = "0" + x as string + " - " + BoneName)
if x > 99 do(BoneName = x as string + " - " + BoneName)
Then after it's imported, select all of the bones and go to Tools > Rename Objects, uncheck "Base Name", check "Remove First: [ 0 ] Digits", change the number to 6 and click "Rename".


RE: Pokkén Tournament Model Ripping Project - Hallow - 06-23-2016

Unfortunately the problem still exists with that fix, but looking at it again, as you said it was rigged to the incorrect bones (Center_RT, Throw_Null, Extra0-4), but they were also rigged to the correct bones(L_Foot, L_Toe1) at least for the ones with the rigging issues, simple fix on my end anyway.





RE: Pokkén Tournament Model Ripping Project - DecaTilde - 07-15-2016

Hey, RTB, how much longer before you get Machamp submitted?


RE: Pokkén Tournament Model Ripping Project - magikstar - 08-18-2016

Can I request the Rotom model to be ripped?


RE: Pokkén Tournament Model Ripping Project - MatthewRC - 10-19-2016

I'm not at all experienced at ripping models from video games, but may I request Charizard and standard Mewtwo to be ripped?


RE: Pokkén Tournament Model Ripping Project - Luicides - 03-19-2017

Does this work with the Nud Editor in blender?
Also when will Machamp come out?.


RE: Pokkén Tournament Model Ripping Project - StardustDragon08 - 03-20-2017

Actually that Lucario looked like it might have had the texture. Just needed tons of lights.


RE: Pokkén Tournament Model Ripping Project - Luicides - 05-27-2017

WHEN will Machamp be made?
I want to screw around editing his model.

I would do it myself but the .Nud editor on Blender doesn't work with the models.


RE: Pokkén Tournament Model Ripping Project - Garamonde - 05-28-2017

Second time you've necroposted in this thread asking the same thing. Please stop.

Instead, make a thread asking how you can rip the model.

Locked until this thread is wanted again.