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Simpsons Wrestling voice files help (PSX) - Printable Version

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Simpsons Wrestling voice files help (PSX) - SchemingMinor - 05-08-2016

Ok, I am completely new at this so I may be missing a few things in oversight.

I have been at it trying to rip Mr. Burns' files for Simpsons Wrestling (PSX) off of an ISO  for a while, but the layout of this entire game is kind of strange. First I tried Jpsxdec to locate where the sound files were located in the game, and apparently they were in another giant file called BIG.bin.

So I loaded that part separately into the program. Nothing popped up. I opened up BIG.bin with notepad to take a look at the script to see what type of files were included and if I could locate the names of the sound files and it looks like gibberish with some sparse names. It was wingdings level gibberish.

I tried a few other programs until I downloaded Psound. It actually located the files and I thought I had success, but apparently every one I play it only starts for a fragment of a second before stopping. I messed around the Hz settings, that didn't change the length. I looked at another topic to see if the files were fragmented and the reason for not playing as whole since it was converted as mono, but that wasn't the case.

I googled for Psound issues to see if anyone else had problems with files that weren't playing all the way through and so far I found nothing.

So now I have a whole bunch of files which I finally located, but they are not playing all the way through.

Any pointers? Help? Should I summon a demon lord?


RE: Simpsons Wrestling voice files help (PSX) - TheWinter - 05-08-2016

Maybe the sounds are broken in twos? Also you could Ravioli's extraction Tools maybe that will help you.


RE: Simpsons Wrestling voice files help (PSX) - SchemingMinor - 05-09-2016

(05-08-2016, 01:42 AM)TheWinter Wrote: Maybe the sounds are broken in twos? Also you could Ravioli's extraction Tools maybe that will help you.

Yeah, that's what I thought was the situation afterwards, but the dialogue (what you can barely make out of it) doesn't seem to synch up with others labelled in the same categories?

Do you have a link to their extraction tool? I'm trying to locate it. Thanks, I hope this works.


RE: Simpsons Wrestling voice files help (PSX) - TheWinter - 05-09-2016

(05-09-2016, 02:16 AM)SchemingMinor Wrote:
(05-08-2016, 01:42 AM)TheWinter Wrote: Maybe the sounds are broken in twos? Also you could Ravioli's extraction Tools maybe that will help you.

Yeah, that's what I thought was the situation afterwards, but the dialogue (what you can barely make out of it) doesn't seem to synch up with others labelled in the same categories?

Do you have a link to their extraction tool? I'm trying to locate it. Thanks, I hope this works.

Here you go!
http://whatpulse.org/app/ravioli-extractor

If that doesn't work I recommend luigi's "Quick BMS" and look for the file name and search for a script that extract the file type.
http://aluigi.altervista.org/index.htm


RE: Simpsons Wrestling voice files help (PSX) - Inthegrave - 05-09-2016

(05-09-2016, 07:32 PM)TheWinter Wrote: Here you go!
http://whatpulse.org/app/ravioli-extractor

You should link him to the official page, the link you gave is an outdated version.

Link:
Official Page


RE: Simpsons Wrestling voice files help (PSX) - TheWinter - 05-09-2016

(05-09-2016, 08:45 PM)Inthegrave Wrote:
(05-09-2016, 07:32 PM)TheWinter Wrote: Here you go!
http://whatpulse.org/app/ravioli-extractor

You should link him to the official page, the link you gave is an outdated version.

Link:
Official Page

Great idea!
Here you go, I didn't know where to find the original.
http://www.scampers.org/steve/sms/other.htm#ravioli_download


RE: Simpsons Wrestling voice files help (PSX) - Pingus! - 05-09-2016

SchemingMinor, this sounds(no pun intended) a BMS script should be written or further investigation should be made. Ravioli Tools may work, but it may not. Could you please upload the original archive and link it here? Thanks!
~Anex


RE: Simpsons Wrestling voice files help (PSX) - SchemingMinor - 05-10-2016

(05-09-2016, 08:56 PM)TheWinter Wrote:
(05-09-2016, 08:45 PM)Inthegrave Wrote:
(05-09-2016, 07:32 PM)TheWinter Wrote: Here you go!
http://whatpulse.org/app/ravioli-extractor

You should link him to the official page, the link you gave is an outdated version.

Link:
Official Page

Great idea!
Here you go, I didn't know where to find the original.
http://www.scampers.org/steve/sms/other.htm#ravioli_download

Ok so update: I tried Ravioli tools and Luigi's BMS tool and I have been getting the same search results even after messing around with config - 6 files, 5 obj. one flash.

I tried with both regular BIN and the separated BIG.bin files in every instance with all of the above extractors with similar outcomes.

I started with the Scanner then Extractor on Ravioli to see what I have and these are the results:

[Image: 3xcJgOy.png]
[Image: 6fPJZ7i.png]

Apparently the scan is showing that 71% of the data is unknown, probably a different type of file extension?  Even when I click on it to show me what they are it gives nothing. These are the same results that I have gotten with jpsxdec and I think VGMToolbox.

Maybe I am being dense here and I need to fiddle even more with my options, but this is what it only comes up with in every case except for Psound. Somehow it's not picking up the audio files.
(05-09-2016, 09:16 PM)Anex Wrote: SchemingMinor, this sounds(no pun intended) a BMS script should be written or further investigation should be made. Ravioli Tools may work, but it may not. Could you please upload the original archive and link it here? Thanks!
~Anex
The ISO? Or do you want the .bin from the game? Not exactly sure what it is that you need, because if you are talking about the direct sound files themselves, then Psound is the only one that can apparently find them and it's not letting me save them as their original files without conversion.


RE: Simpsons Wrestling voice files help (PSX) - Pingus! - 05-10-2016

The .bin we can probably analyze it then. Probably not showing up as the local ids then program searches for aren't the same


RE: Simpsons Wrestling voice files help (PSX) - SchemingMinor - 05-11-2016

(05-10-2016, 09:20 AM)Anex Wrote: The .bin we can probably analyze it then. Probably not showing up as the local ids then program searches for aren't the same

BIG.bin

I hope this works. This is the BIG bin file which seems to have the sound files on it excluding the 6 objects. I tried uploading the Simpsonswrestling.bin but it wouldn't take. If you need that then I'll try to find another way to upload it.

There is no difference when I upload either Simpsonswrestling.bin or BIG.bin to Psound except the order of the files listed.


RE: Simpsons Wrestling voice files help (PSX) - TGE - 05-13-2016

BIG.bin sounds familiar.
Maybe this QuickBMS script I made a while ago works on it?

Code:
get TOTALSIZE ASIZE
math i = 0
for
    math i += 1
    get OFFSET long
    get SIZE long
    if OFFSET != 0xFFFFFFFF
        get NAME BASENAME
        string NAME += i
        string NAME += ".dat"
        log NAME OFFSET SIZE
        math OFFSET += SIZE
        if OFFSET == TOTALSIZE
            cleanexit
        endif
    endif
next



RE: Simpsons Wrestling voice files help (PSX) - SchemingMinor - 05-16-2016

(05-13-2016, 10:22 AM)TGE Wrote: BIG.bin sounds familiar.
Maybe this QuickBMS script I made a while ago works on it?
I just tried that. I hope I am doing this right since I have never worked with this before, but I saved the code to notepad, input it into QuickBMS, then opened the BIG.bin file and it came up with an error.


[Image: B1I9KZe.png]
There is nothing wrong with my disk space though. I assume it is talking about my harddrive?


RE: Simpsons Wrestling voice files help (PSX) - TGE - 05-17-2016

I guess it's not exactly the same.. You will have to upload the file (or part of it) so I can look at it.


RE: Simpsons Wrestling voice files help (PSX) - SchemingMinor - 05-17-2016

(05-17-2016, 04:29 AM)TGE Wrote: I guess it's not exactly the same.. You will have to upload the file (or part of it) so I can look at it.

I uploaded the file a few posts back. Here it is again:

BIG.bin