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Splinter Cell Blacklist Project - Printable Version

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Splinter Cell Blacklist Project - 3DX - 02-07-2016

The purpose for ripping resorces for this is to rebuild paladin in unreal engine 4, instead of using repaired 3dripper dx models. I'm fixing ninja rip models.
So far I've dumped all the suits weapons gadgets, and laid out paladin pre upgrade, currently working on textures.

3DS Max 2016 scene,
.tga textures, converted using x2y Image Converter X2Y Image Converter

A link to the suits / headgear includes all camo textures.
https://mega.nz/#!cVRQGapY!FPUV8O1G4jLS-ikFB9XoA6whrMShCGxh02oddH3x4XA