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(Another) Zelda Ripping Project! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: (Another) Zelda Ripping Project! (/thread-28564.html) |
RE: (Another) Zelda Ripping Project! - keanine - 01-22-2018 I dunno if this is the right place to ask but it can't hurt. I downloaded the models for Link, the Champions Tunic and the Hylian Trousers but I do not know how to use them together. In my attempts, the bones of the armour seems to be incorrectly rotated. Im currently attempting to use Blender. I'm a programmer, not a modeller/animator so any help would be appreciated! RE: (Another) Zelda Ripping Project! - namine207 - 01-25-2018 Working to extract some of the TP area models, but running into an issue where the matrix textures don't export with the utility I'm using (BMDview2). Is there a way to get those textures/materials to show up correctly? At the moment I have a number of areas that look awesome (typically interiors) and other areas that have green dots in their textures or strange layering issues (like grass and moss alpha). Edit: Looks if I use the BMD blender plugin it gives me some really solid textures without green dots, but several of them are totally blank (clear/alpha) and as a result largely unusable. RE: (Another) Zelda Ripping Project! - Vertical - 02-09-2018 Apologies for the bump. Anyone happen to know what the Guardian weapons are called in the files? I don't wanna sort through the several dozen weapon models if someone has already found them. edited: I found them without much trouble. For those also curious, the guardian weapons are numbered like so: Weapon_Sword_013 - Guardian Sword Weapon_Sword_014 - Guardian Sword+ Weapon_Sword_015 - Guardian Sword++ The same naming scheme goes for swords, axes (lswords), spears, and shields. RE: (Another) Zelda Ripping Project! - Chirz - 03-18-2018 Is there a chance we'll see the sky models from Majora's Mask 3D? RE: (Another) Zelda Ripping Project! - Trikeboy - 03-24-2018 Hi, I'm ripping BOTW weapons right now. The game has separate model files for swords and sheaths. When they are uploaded would it be better to have the sword and sheath in one download or make separate uploads since they are separate models? Edit: Also, does anyone know how to access the sbactorpack files? RE: (Another) Zelda Ripping Project! - MinibluXtreme - 04-09-2018 (03-25-2017, 03:10 PM)Random Talking Bush Wrote:How would I use this in 3ds Max?(03-25-2017, 05:52 AM)Trikeboy Wrote: Layer 2 is for the normal textures labelled nrm. Layer 5 is for ghost textures if the character appears as a ghost. Originally I just deleted them like you suggested but I noticed that some normal maps are different to the texture so didn't apply to the model correctly. I had to reupload 6 or 7 models after noticing my error.Pretty much that, yeah. Make sure you check the UV mapping on those "Layer" polygon groups, and you'll see what Trikeboy means by that. Most characters use a completely different, condensed set just for that purpose. Annoying, yes, but it's a necessary inclusion. The "Layer 5" (a.k.a. "All" in the game's data) isn't as necessary since there doesn't seem to be a texture that fits 'em, it's probably for shader effects. RE: (Another) Zelda Ripping Project! - MinibluXtreme - 04-21-2018 Hello, I have ripped many models from BotW, however, I don't know how to recreate the original shading of the game. Any help? RE: (Another) Zelda Ripping Project! - Deschamps12 - 04-21-2018 Anyone figure out how to rip from twilight princess/windwaker HD yet? RE: (Another) Zelda Ripping Project! - Epicsninja - 05-26-2018 (04-12-2017, 10:38 AM)lukis_makis Wrote: Hi hi ! I've found the guardian models ! But there is a problem : What is the file called? I have been looking, but can only find the texture. RE: (Another) Zelda Ripping Project! - tealmann - 10-19-2018 Can anyone help me rip models from Majoras Mask 3D? I've never done a 3DS game and I can't find any information on it. Everything I find either doesn't apply to Zelda or is a broken link I extracted the game and all the models are in .lzs format, which I can't find any info on. RE: (Another) Zelda Ripping Project! - cherenando - 10-19-2018 (10-19-2018, 02:49 PM)tealmann Wrote: Can anyone help me rip models from Majoras Mask 3D? I've never done a 3DS game and I can't find any information on it. Everything I find either doesn't apply to Zelda or is a broken link I' just started trying to do the same an hour ago or so lol, anyway all I know is that if it's a LZS format you can probably open it with http://www.mediafire.com/file/51t3244pb23p0kd/N3DSCmbViewer.rar how did you end up with those LZS models anyway? I'd be nice to know RE: (Another) Zelda Ripping Project! - tealmann - 10-19-2018 (10-19-2018, 06:08 PM)cherenando Wrote:(10-19-2018, 02:49 PM)tealmann Wrote: Can anyone help me rip models from Majoras Mask 3D? I've never done a 3DS game and I can't find any information on it. Everything I find either doesn't apply to Zelda or is a broken link I got what I was looking for, but thanks. I got the LZS by extracting the rom with HackingToolkit9DS RE: (Another) Zelda Ripping Project! - Estebantr - 12-11-2018 Hi guys , any of you can share me all bosses from majoras mask 3d? , thanks! RE: (Another) Zelda Ripping Project! - id104335409 - 01-06-2019 Hi, can someone help me identify the sbfres files corresponding to Kilton and his Monster Shop? I tried searching his name, the shop, Fang and Bones, Mon, npc characters and all that failed. There are so many models in this game... RE: (Another) Zelda Ripping Project! - ninetalescommander - 01-06-2019 I'm sorry if this is a stupid question but how do I download these? Is it just a reference list for all things on the site or am I missing something? |