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(Another) Zelda Ripping Project! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: (Another) Zelda Ripping Project! (/thread-28564.html) |
RE: (Another) Zelda Ripping Project! - Atimix - 06-21-2017 Hey, I'm new here and want to get the files for the animals for BOTW. Is there a way to get the files without having a Wii U? A download link with all files attached? I'm willing to buy the game and do it but not if I have to. Thanks for any help!! RE: (Another) Zelda Ripping Project! - Wonder Prop - 06-22-2017 I've been working on the Urbosa and Old Man models trying to fix them up for some animation practice and have run into some issues applying the normal maps. Based on the model it looks like they used separate geometry layers to apply the normal textures and somehow blended them together. Has anyone figured out how they did so or a way to cheat them back in? I'm working on making them into a PBR-based shader (since I recall those being mentioned earlier) but am caught up in work to play around with it more. Looking forward to when weapons start getting rolled out. RE: (Another) Zelda Ripping Project! - Demonslayerx8 - 06-23-2017 (06-22-2017, 06:53 PM)Wonder Prop Wrote: I've been working on the Urbosa and Old Man models trying to fix them up for some animation practice and have run into some issues applying the normal maps. Based on the model it looks like they used separate geometry layers to apply the normal textures and somehow blended them together. Has anyone figured out how they did so or a way to cheat them back in? I'm working on making them into a PBR-based shader (since I recall those being mentioned earlier) but am caught up in work to play around with it more. Looking forward to when weapons start getting rolled out. the normal and specular maps uses the 2nd uv channel for the details. idk if the models thats up currently has those channels saved into the model. RE: (Another) Zelda Ripping Project! - Random Talking Bush - 06-23-2017 (06-23-2017, 08:28 AM)Demonslayerx8 Wrote: the normal and specular maps uses the 2nd uv channel for the details. idk if the models thats up currently has those channels saved into the model.They do, as the "Layer" polygon groups. RE: (Another) Zelda Ripping Project! - caysao1 - 06-24-2017 does anyone have the model file for dark master sword/royal guard sword with the sword cover? thank you RE: (Another) Zelda Ripping Project! - Resiliaxia - 06-24-2017 The real Question is what is still pending ? Because so far I'd be willing to add those missing ones : fierce deity mask dark link pants ancient pants rubber pants veil pants sheikah pants flame breaker pants soldier pants of time pants of the wind pants of twilight pants of the sky pants radiant pants firece deity armor dark link armor ancient armor rubber armor veil armor sheikah armor flame breaker armor soldier armor of time armor of the wind armor of twilight armor of the sky armor radiant armor sidon yunobo riju king ghost great deku tree ganon beast ganon ghost calamity ganon weapons (swords; shields; bows; arrows) animals ennemies; bosses but don't want to risk myself if they are already being processed. And also on a personal note I've been able to get anything I want of this game except one thing, where the hell is that switch shirt in the files ?? Some said Armor_170_Upper but it doesn't appear in the game anywhere, is it a sub model inside a bfres I'm missing ? Does someone have an idea please let me know. RE: (Another) Zelda Ripping Project! - Random Talking Bush - 06-24-2017 (06-24-2017, 11:50 AM)Resiliaxia Wrote: The real Question is what is still pending ?NPCs: Rhondson (Wedding) and Riju Enemies: Bokoblin, Keese, Lynel, Stalkoblin, Wizzrobe and Yiga Footsoldier Bosses: Ganon (Ghost) and Kohga Equipment: Barbarian Helm, Climbing Bandana, Fierce Deity Mask & Armor, Ruby Circlet, Snowquill Headdress, Warm Doublet I'll be checking through them later today, and if they're all good (which they should be), they'll all be up on the site. (06-24-2017, 11:50 AM)Resiliaxia Wrote: And also on a personal note I've been able to get anything I want of this game except one thing, where the hell is that switch shirt in the files ?? Some said Armor_170_Upper but it doesn't appear in the game anywhere, is it a sub model inside a bfres I'm missing ? Does someone have an idea please let me know.Did you download the most recent update files? RE: (Another) Zelda Ripping Project! - Resiliaxia - 06-24-2017 (06-24-2017, 01:18 PM)Random Talking Bush Wrote: Did you download the most recent update files? Yeah yeah I got that, the weird thing is that I have DLC and version 1.0 and the shirt is showing up in game but not in the game files when I'm browsing. Also Huge thanks for clarifying pendings ! Now I can get to business RE: (Another) Zelda Ripping Project! - Resiliaxia - 06-24-2017 Pending from now on : Sidon; King Ghost; Yunobo; Dark Beast Ganon; Calamity Ganon and soon the missing Dark Link sets (Armor and Pants) I'm working on. RE: (Another) Zelda Ripping Project! - Guy - 06-24-2017 For anyone who wants it, I cleaned up most of Adult Link's model from Ocarina of Time 3D, as well as Ingo(Present & Future): 3DS_OOT_Adult_Link.zip 3DS_OOT_Ingo.zip RE: (Another) Zelda Ripping Project! - Resiliaxia - 06-25-2017 (06-24-2017, 10:32 AM)caysao1 Wrote: does anyone have the model file for dark master sword/royal guard sword with the sword cover? There you go with the Sheath ! RE: (Another) Zelda Ripping Project! - caysao1 - 06-25-2017 (06-25-2017, 11:55 AM)Resiliaxia Wrote:(06-24-2017, 10:32 AM)caysao1 Wrote: does anyone have the model file for dark master sword/royal guard sword with the sword cover? holy thank you, try to make paper model out of this, if successful will let you know. RE: (Another) Zelda Ripping Project! - Resiliaxia - 06-26-2017 (06-25-2017, 06:03 PM)caysao1 Wrote: holy thank you, try to make paper model out of this, if successful will let you know. np glad papercraft is still alive let me know if you need something else somehow I like request when I'm able to RE: (Another) Zelda Ripping Project! - jeston - 06-26-2017 (06-26-2017, 03:46 AM)Resiliaxia Wrote:(06-25-2017, 06:03 PM)caysao1 Wrote: holy thank you, try to make paper model out of this, if successful will let you know. where was the master sword model file located? RE: (Another) Zelda Ripping Project! - Resiliaxia - 06-26-2017 (06-26-2017, 02:38 PM)jeston Wrote: where was the master sword model file located? Weapon_Sword_070 and Weapon_Sword_071 *edited my post because I didn't quite get it the first time I'm not english moreover I was tired |