The VG Resource
[TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: General Ripping (https://www.vg-resource.com/forum-145.html)
+--- Thread: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! (/thread-28180.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Larry Koopa Is Awesome - 07-09-2016

(07-09-2016, 09:17 AM)ThatTrueStruggle Wrote:
(07-08-2016, 11:27 PM)Larry Koopa Is Awesome Wrote: Can someone help out with this here, I got the quickbms running in Wine Command Prompt
http://imgur.com/nJCnFJn, I honestly don't know how to get it to make a GTX file

in the command prompt, type: quickbms [path to script] [file to extract] [output folder]. replace the stuff in the brackets with the stuff needed and then remove the brackets. press enter. quickbms should output gtx files.

(07-09-2016, 05:58 AM)tintan Wrote: Well, the Sonic & Sega All-Star Racing bms script does not work. It only create ".file" files.

I think it's supposed to do that. Upload some samples and post em here and I'll take a look at it.

do I do the stuff separately, or do I put it all in one whole thing


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - tintan - 07-09-2016

(07-09-2016, 09:17 AM)ThatTrueStruggle Wrote:
(07-08-2016, 11:27 PM)Larry Koopa Is Awesome Wrote: Can someone help out with this here, I got the quickbms running in Wine Command Prompt
http://imgur.com/nJCnFJn, I honestly don't know how to get it to make a GTX file

in the command prompt, type: quickbms [path to script] [file to extract] [output folder]. replace the stuff in the brackets with the stuff needed and then remove the brackets. press enter. quickbms should output gtx files.

(07-09-2016, 05:58 AM)tintan Wrote: Well, the Sonic & Sega All-Star Racing bms script does not work. It only create ".file" files.

I think it's supposed to do that. Upload some samples and post em here and I'll take a look at it.

Then, take a look at this.
This is the file as it is on my computer.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Lilothestitch - 07-13-2016

(07-08-2016, 07:26 PM)Anex Wrote:
(07-08-2016, 04:22 PM)Lilothestitch Wrote: Is it possible to make a quickbms script to rip models from Code Lyoko Quest for Infinity with bones, textures, UV's, normals? The files are .gcn, .cp2 & .pc formats.

max script is easier for that

I don't know how to make a max script for that.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - tintan - 07-16-2016

By the way, is there any kind of bms script to extract those .M00, .M01 archive files for Sonic & All-Stars Racing Transformed? I am dying to rip models from this game.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Pingu! - 07-28-2016

Finally! Wrote one by myself!!!!:
Tak 2: Staff of Dreams- *.HOG

So happy. Posted on xentax, although prior I had most of the structure down. Just couldn't locate offsets and sizes. silly me! Although, it's an improvement now that I learned the language enough to write my own script with no help!!!


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Pingu! - 08-09-2016

3DS- Spongebob Squigglepants *.VOL



RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Stewie1.0 - 08-21-2016

Theres a problem for me. We're trying to make a script that rips Hatsune Miku: Project DIVA Future Tone's content.bin (where all the content is), but theres no value for it anywhere. Any suggestions on wut to do?:
[attachment=6891]


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Pingu! - 08-21-2016

Could you upload a sample file? Then we might be able to help.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Stewie1.0 - 08-21-2016

(08-21-2016, 07:05 PM)Anex Wrote: Could you upload a sample file? Then we might be able to help.

How would I be able to do that if theres no file format in content.bin? I also cant upload that cuz its over 3GB


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - tintan - 08-24-2016

It is interesting to note that the Sonic Unleashed .dds files are uncovertable. I tried several programs, but didn't work. It is not the same kind that is used in Sonic Generations. Is there any way or particularly a BMS script to decompress them for Sonic Unleashed (Xbox 360) to view it in pc?


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - sutinoer - 08-24-2016

Can you up your dds, I take a look.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Random Talking Bush - 08-24-2016

If I recall, I think it's just using the basic XBox 360 encryption which you'll need XBDecompress.exe for.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - tintan - 08-25-2016

Sorry for the late reply, but I figured how to open the .DDS. with a BMS script, and change it into ".PNG". But now, the problem is with the .ar.00 or .ar.01 and I cannot figure it out what is the correct type of the decompressed files, as the script only presents ".unpacked" files that cannot be opened.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - james82 - 08-26-2016

I want to create bms script to extract this .xfbin file, all data inside, not only model. here is my file:https://drive.google.com/file/d/0B4FqCIh8IQ-Gb29yb19rQ0FKWkE/view?usp=drive_web . I am a beginner. I don't know how to create bms script. what all program I will need to start create bms script for extract a game file? What i should learn to do this? Can you show me an example? i see have a lot bms script, so it must be easy, isn't it? i want step by step. 

Regard and thanks.


RE: [TUTORIAL] Making BMS Scripts; Post and get help with your BMS scripts! - Pingu! - 08-27-2016

(08-26-2016, 10:43 PM)james82 Wrote: I want to create bms script to extract this .xfbin file, all data inside, not only model. here is my file:https://drive.google.com/file/d/0B4FqCIh8IQ-Gb29yb19rQ0FKWkE/view?usp=drive_web . I am a beginner. I don't know how to create bms script. what all program I will need to start create bms script for extract a game file? What i should learn to do this? Can you show me an example? i see have a lot bms script, so it must be easy, isn't it? i want step by step. 

Regard and thanks.

It's simply a renamed *.CPK file, change the extension to .cpk, and download this tool:
https://sourceforge.net/projects/vgmtoolbox/

Open up the program, and goto Misc. Tools>Extraction Tools>Common Archives>CRI CPK Archive Extractor and drag the file onto that, and it'll extract it Smile.