Final Fantasy:Brave Exvius "Project" - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Final Fantasy:Brave Exvius "Project" (/thread-27983.html) |
Final Fantasy:Brave Exvius "Project" - MrAlbion - 10-12-2015 Main thread: http://www.vg-resource.com/thread-27841.html I'm now at the point of adding some of these to the site, or so I think. How though? This is what the original files look like: Sheet + .csv/Action This is the end result: {Thanks to puggsoy} {# Rows/Cols/Dividers optional, single frames merged} What would be the most acceptable way of adding them...? A zip archive with all of these + a txt containing the delay times? A template like this: https://db.tt/0kTn6ZjR ? Any thoughts/ideas? Thanks. RE: Final Fantasy:Brave Exvius "Project" - Ton - 10-12-2015 Gorgeous! The best way to do it, I think, would be to add all the sprites of one character on a sheet. If there are too many sprites (I notice that the characters seem to go through a few forms), you can split them up (ie Shadow Form 1, Shadow Form 2, etc.) or put them all in a zip file. RE: Final Fantasy:Brave Exvius "Project" - MrAlbion - 10-12-2015 (10-12-2015, 08:04 AM)Ton Wrote: Gorgeous!Yeah, the units have multiple evolutions. Example: {2 "Star" to 5 "Star"} This would be one sheet of all the sprites for a single evolution: 5 Star Should I just keep everything split up, in a single archive/unit, with all their evolutions+delays in a txt? Example: Full Archive 100000102-5 RE: Final Fantasy:Brave Exvius "Project" - wavempty - 05-29-2016 any updates ? |