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Donkey Kong: Tropical Freeze - Printable Version

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Donkey Kong: Tropical Freeze - Carpaccio - 09-15-2015

This should hopefully be simple enough...with the way things are going at least. All I need is a model of Lord Fredrik, textures and UV's intact, I don't need bones or such either. Can anyone help?


RE: Donkey Kong: Tropical Freeze - Kold-Virus - 09-29-2015

Thing is, no one's figured out Tropical Freeze files save for Paraxade (Metroid Prime / Retro game modder) I got very, very lucky by getting Fredrik's base mesh from him. But I can't release the OBJ here, because it lacks UV's, textures and all that. Plus the poly count is broken. He's around 15K-20K polys but a lot of extra/corrupted crap brings it up to 80K. I got my Fredrik Brawl mod to work by isolating and deleting that stuff via trial and error in Max itself, and lots of it.

The files and their structures are not, or practically not, similar to those in Returns. A lot of the formats, according to the Retro Modding Wiki, were redesigned for the Wii U. I'm sure once more of the Devkit / API (AMD GX2 reads compressed and swizzled textures, making them unreadable for now without a copy of the Devkit, so I was told) and all that is figured out, in due time.

The textures are apparently all weird in format and implementation, as mentioned above. I don't even know where to start with UV data...