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Sprite Ripping Project - GBA Castlevania - Printable Version

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RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 11-05-2015

When I saw his Luminous Cavern/Moss-Grown Cave maps, I was pretty sure they weren't his. The in between rooms, the lack of background seperation, and the placing of sprites reminded me of VGMaps's version of the maps.
In fact, take a look: http://vgmaps.com/Atlas/GBA/Castlevania-HarmonyOfDissonance-CastleA-Moss-GrownCave.png


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 11-06-2015

I'd like to apologise for the way I acted. I understand that it was wrong and I shouldn't have done that. I know that people worked hard to obtain those maps themselves and I don't know what I was thinking. I would like a second chance to rebuild myself, but if that's not the case I will gladly leave if that is your request. Again, I'm terribly sorry for my greed and poisoning to the community. From now on, I will only submit my own truly ripped submissions. I feel so terrible, and hope my trust can be regained.
~Anex


RE: Sprite Ripping Project - GBA Castlevania - Dazz - 11-06-2015

Is there anything you've submit that's in the queue or currently on the site that you stole from elsewhere? I've not had a chance to check it over yet so you'd be saving me some time if you just let me know Smile

We all make mistakes. You're admitting to it, which is a good start to your second chance though.


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 11-06-2015

(11-06-2015, 09:51 AM)Dazz Wrote: Is there anything you've submit that's in the queue or currently on the site that you stole from elsewhere? I've not had a chance to check it over yet so you'd be saving me some time if you just let me know Smile

We all make mistakes. You're admitting to it, which is a good start to your second chance though.

I've PMed you the rest of them. None of them however are on the Castlevania series. I apologize to everyone again.
~Anex


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 11-07-2015

You'll be okay. Smile


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 11-08-2015

Update as of 11/8/15:
Added 5 new sheets to the queue in Harmony of Dissonance:
1. Skeleton Spear
2. Skeleton Rib
3. Skeleton Blaze
4. Bone Thrower
5. Dark Room Spotlights
I've got about another hour to continue ripping and I will do what I can. See you in the next one!
~Anex


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 11-09-2015

Well, they aren't up on the site yet, but good job. Smile


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 01-23-2016

To repent from a few months ago, I'd like to resume on this project, clean of course. I've re-built my character and will willingly try to cover as much of this as I canSmile.


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 01-23-2016

Thanks. But do it at your own pace. No rush. Smile


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 01-24-2016

(01-23-2016, 04:43 PM)SmithyGCN Wrote: Thanks. But do it at your own pace. No rush. Smile

Got around to ripping the Intro Eclipse from Aria of Sorrow. This means the full animation BEFORE the title screen. I will include that asset with another .zip later on, as it has a different animation alone. Threw the Intro Eclipse in a .zip in-case anyone wanted to make a frame by frame GIF of this awesome intro as seen by my profile picSmile. I'll throw it up on my Github if anyone would like to download the zip/any future sheetsSmile. Here's the link to the on-going repository:
https://github.com/Anex101/GBA--Castlevania-AriaofSorrow

Cheers to returning to this project! More to comeSmile.
~Anex


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 01-24-2016

Thrilling! Big Grin

I can tell that you've worked very hard on this one!


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 01-24-2016

(01-24-2016, 08:56 PM)SmithyGCN Wrote: Thrilling! Big Grin

I can tell that you've worked very hard on this one!

Took a very slow 30ish minutes xD I'll look into it a little more once I'm done packing for school tomorrow lol. (Got mid-terms tomorrow.-. All this week) So ripping may be a little slow this week until the weekend hits


EDIT: Threw up Data Select Assets as well since I had time xD


RE: Sprite Ripping Project - GBA Castlevania - SmithyGCN - 01-24-2016

Awesome! We'll wait for you.


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 01-25-2016

Updated the Name Entry Screen with the new box assets. Ripped out the Merman. More to come tomorrowSmile. All available on my GitHub.


RE: Sprite Ripping Project - GBA Castlevania - Pingus! - 04-15-2016

Mini Poking Update Cute

Accepted so far in Dissonance:
Bone Thrower
Game Menu & Name Entry
Gold Medusa Head
Room of Illusion Castle A
Skeleton Blaze
Skeleton Flail
Skeleton Rib
Skeleton Spear
Torch(Gargoyle Style)