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DS Vania Rip Project - Printable Version

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RE: DS Vania Rip Project - SmithyGCN - 10-29-2008

Believe it or not, Shiraku, but that's how it was in her tile sets. :p
Konami gets pretty lazy and doesn't remove everything from the previous title when they produce a new game using the same system.

I still find Soma and Jonathon sprites in this rom every so often.

I left it as is because I thought people might find it funny.

Also, adding Flea Man now.
Area Title Headers

Probably a useless rip, but it's in the game, so I figured I'd get it over and done with. :p


RE: DS Vania Rip Project - SmithyGCN - 10-29-2008

Well, here are the tiles to Draculina. I know it requires a bit of assembly... though not as badly as Albus does. >>;


RE: DS Vania Rip Project - SmithyGCN - 10-30-2008

Added a new cateogry for those that have successfully completed AND assembled their rips. Cool This icon is also automatically assigned to sheets of which their subject has pretty much infinite poses due to rotating pieces, too many pose combinations, many different parts to convey a motion (like White Dragon and Dragon Rider).


RE: DS Vania Rip Project - Paddy - 10-30-2008

Finished Skull Archer.

I would now like to reserve Warg, Spin Devil and Armor Knight.


RE: DS Vania Rip Project - SmithyGCN - 10-30-2008

Added.

Are any of you planning on submitting these to the site eventually?


RE: DS Vania Rip Project - Paddy - 10-30-2008

Yes, I've planned to submit these to the sites once this is finish as I'm sure the staff is busy enough as it is right now.

Anyway, finished Warg, Spin Devil and Armor Knight.
Could I now reserve Student Witch, Slaughterer, Slime/Tanjelly, Skeleton Ape and Manticore?


RE: DS Vania Rip Project - SmithyGCN - 10-30-2008

You're most certainly rolling right along. Big Grin Fixed the list to fit your reservations and submissions.


RE: DS Vania Rip Project - Deathbringer - 10-30-2008

Put me down for Evil Force, which should be 3 active reservations.


RE: DS Vania Rip Project - Paddy - 10-31-2008

Finished Student Witch, Slaughterer, Slime/Tanjelly and Manticore/Mushussu.

Could you please add Rycuda and Mandragora to my reservations?


RE: DS Vania Rip Project - SmithyGCN - 10-31-2008

Awesome. Updated the list. Smile


RE: DS Vania Rip Project - Shiraku - 10-31-2008

You're scary good at this, Paddy. (lolhalloweenpun)

I was thinking about ripping the cats from Order of Ecclesia, but I didn't know if I'm supposed to reserve that or not, but, yeah, if I have to reserve it, I'd like to.


RE: DS Vania Rip Project - SmithyGCN - 10-31-2008

Well, then *scraps the sheet he was working on*, I guess you can do it, then. No big deal.

*rips something else*

Ecclesia Ingame Map
Here's Ecclesia's ingame map.


RE: DS Vania Rip Project - Shiraku - 10-31-2008

W-wait, if you were already doing it, go ahead. Very Sad I'm not even sure if I'm going to be unlazy enough to do it yet!


RE: DS Vania Rip Project - Dazz - 10-31-2008

(10-31-2008, 09:43 AM)SmithyGCN Wrote: Well, then *scraps the sheet he was working on*, I guess you can do it, then. No big deal.

*rips something else*

Ecclesia Ingame Map
Here's Ecclesia's ingame map.

I've not played this game yet...

...But are you taking the piss? Blank


RE: DS Vania Rip Project - SmithyGCN - 10-31-2008

(10-31-2008, 10:20 AM)Dazz Wrote:
(10-31-2008, 09:43 AM)SmithyGCN Wrote: Well, then *scraps the sheet he was working on*, I guess you can do it, then. No big deal.

*rips something else*

Ecclesia Ingame Map
Here's Ecclesia's ingame map.

I've not played this game yet...

...But are you taking the piss? Blank

Wait, what?

Well, if you mean that I'm doing all of the meager sheets, then yes. I'm trying to give other people the chance to do all of the important stuff. I can't take it all for myself seeing as I've done most of that with Dawn and Portrait. Besides, someone has to do it. :p

Also, don't worry about it, I don't really like cats anyway and I need to start following my own rules from now on. :p To wit, I am reserving Wygol Village Ingame Map, its Villagers, and the background itself.