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SAO Sword Art Online Infinity Moment PSP How to Rip 3DModels? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: SAO Sword Art Online Infinity Moment PSP How to Rip 3DModels? (/thread-26285.html) |
SAO Sword Art Online Infinity Moment PSP How to Rip 3DModels? - radicalero - 12-01-2014 Hi, I see in http://www.models-resource.com/psp/swordartonlineinfinitymoment/ I can download the characters models. But I need download 3dmodels from the levels. The environment. How I can extract the levels? I am new in this. I tryed it with this tutorial: http://wiki.vg-resource.com/wiki/Sword_Art_Online:_Infinity_Moment But I have not managed to extract anything. RE: SAO Sword Art Online Infinity Moment PSP How to Rip 3DModels? - Farlavor - 12-04-2014 I know a little about ripping models from PSP games, but I know that JPCSP can be used to rip models in OBJ format. becuz it has a built in model ripper in OBJ. maybe it may help you ripping models from every PSP game, but it depends if the emulator supports that game or not. -the advantage- you can rip anything from any 3D game as well as it's textures, even I used it with Invizimals (Although only on the first game, becuz the second or third doesn't support saves and everytime I use those saves, those become corrupted after failing to load) -The disadvantage- as I said before, those are ripped in OBJ so you may need to rig them by yourself if you want the models to be rigged. ![]() (I recomend using Cinema 4D for the rigging, becuz on high poly models, you can use a Mesh deformer to move the entire part of the model instead of having to modify EVERY vertex weight, but it's just my opinion) RE: SAO Sword Art Online Infinity Moment PSP How to Rip 3DModels? - radicalero - 12-09-2014 (12-04-2014, 04:27 PM)Farlavor Wrote: I know a little about ripping models from PSP games, but I know that JPCSP can be used to rip models in OBJ format. I downloaded the characters from http://www.models-resource.com/ but i like to rip some objects environment. I tryed rig with 3dsmax and is a lot of difficult. I need to use with unity3d the characters. What you recomend? |