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Disabling (quadsemi) on PSX - Printable Version

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Disabling (quadsemi) on PSX - Crayola - 10-26-2014

Ok so I have this game (castlevania chronicles)

Anyway I am trying to make a map of the whole game.
I have manually edited out HUD items from the game graphics.
However the HUD semi transparent texture remains.
I loaded up the game and found the area that I believe is the culprit
Take a look:
   

Anyone have a clue what steps I need to do to disable it ?
I am guessing making a gameshark code would work.
When I select this area in no$psx I get:
CPU.PC:    80044574

DMA.Start: 0005A804
DMA.Link:  000F3038
---
2A202020
000C0000
000C0100
002C0000
002C0100
------------------------------------
I don't really know where to go from here any clues would be helpful.