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3DS Ripping Catch-All Thread - Printable Version

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RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 12-13-2015

[Image: 9UqrMPv.png]

THEN WHY!?!?


RE: 3DS Ripping Catch-All Thread - Dazz - 12-13-2015

I too am getting the same error with this... Curious.


RE: 3DS Ripping Catch-All Thread - Struggleton! - 12-13-2015

https://www.dropbox.com/s/tgyb5m3rll9iv1s/Tharsis-GUI.exe?dl=0
If you want to try this, it might work better. This is a GUI for it that I wrote Smile
[Image: JION1x9.png]


RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 12-13-2015

THAT worked. Thank you very much.


RE: 3DS Ripping Catch-All Thread - Struggleton! - 12-14-2015

(12-13-2015, 06:57 PM)Skyla Doragono Wrote: THAT worked.  Thank you very much.

No problem Tongue


RE: 3DS Ripping Catch-All Thread - Ploaj - 12-16-2015

Here are the Cloud images for the 3ds version of Smash.

All the DLC characters have their data repeated at least 3 separate times in this update, so I removed visual duplicates. Hopefully nothing is missing.

Edit:
Di...Did they update Mario Maker?
[Image: IJR2II4.png]
This file wasn't in the previous update data as far as I can tell.
And this was with it...
[Image: UkCIQt3.png]
I'm assuming that's supposed to be with the new stage.


RE: 3DS Ripping Catch-All Thread - Dazz - 12-16-2015

Indeed, that's one of the summons


RE: 3DS Ripping Catch-All Thread - Struggleton! - 01-02-2016

Finally got into Persona Q's files! Plan to upload the sprites from the game soon Smile
[Image: ece879957d.png]


RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 01-02-2016

Aw boo; beat me to it. Tongue

Looking forward to seeing them though.


RE: 3DS Ripping Catch-All Thread - Struggleton! - 01-02-2016

(01-02-2016, 11:34 AM)Skyla Doragono Wrote: Aw boo; beat me to it. Tongue

Looking forward to seeing them though.

Yeah, I just got around to dumping the 3DS files (now that the hacks have been updated for the newest version!) and found that the formats are very similar to the Persona 3/4' formats. I wanted to do this game for a while because I love the art style that this game has. Plan on ripping sounds and models soon

(if you want I can send you the files Tongue)


RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 01-02-2016

Sure! If anything, I could help convert with the sound files at least?


RE: 3DS Ripping Catch-All Thread - Struggleton! - 01-02-2016

(01-02-2016, 02:36 PM)Skyla Doragono Wrote: Sure! If anything, I could help convert with the sound files at least?

Yeah, I'm compressing the files now. I'll send them to you after it's done Smile

EDIT: Sent!


RE: 3DS Ripping Catch-All Thread - Carpaccio - 01-02-2016

Hey all, does anyone happen to still have the extracted files of Mario and Luigi: Dream Team? I'm still trying to get the model of Giant Luigi, but I lost the files due to a hard drive failure.


RE: 3DS Ripping Catch-All Thread - Ton - 01-28-2016

With the sequel coming out, have we cracked Bravely Default yet? I think all the towns are actually 2D images, among other things.


RE: 3DS Ripping Catch-All Thread - einstein95 - 01-29-2016

(01-28-2016, 04:26 PM)Ton Wrote: With the sequel coming out, have we cracked Bravely Default yet? I think all the towns are actually 2D images, among other things.
[Image: mjmaabN.png]
Bravely Default uses darc archives as well as "crowd.fs" and "index.fs" files. All contain bclim graphics. You can either rip the textures from crowd.fs using texturipper or rip the files using this QuickBMS script and go from there. The files with no extensions are darc archives.
Code:
open FDSE "index.fs"
open FDSE "crowd.fs" 1

do
    get NEXTENTOFF long
    get OFF long
    get SIZE long
    get CRC long
    get NAME string
    log NAME OFF SIZE 1
    goto NEXTENTOFF
while NEXTENTOFF != 0