The VG Resource
Pokémon Model Ripping Project - Printable Version

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+---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html)
+---- Thread: Pokémon Model Ripping Project (/thread-25872.html)



RE: Pokémon Model Ripping Project - jk_silver - 11-29-2022

I literally cannot find the model archives


RE: Pokémon Model Ripping Project - Lady Ariel - 11-29-2022

Does anyone know where I can find the models for the berry trees in BDSP?


RE: Pokémon Model Ripping Project - Ctvicky - 11-30-2022

Anyone know if building models like the school be extracted from Pokemon SV? I've tried using Switch Toolbox and only been able to extract textures of buildings.


RE: Pokémon Model Ripping Project - YeraySL - 11-30-2022

(11-28-2022, 05:19 PM)The Prawn Wrote: I mean it would be nice to have animations for the newer Pokemon games be importable, but knowing how RTB has never really figured out how to import animations himself, I doubt he'll be the one doing it. Sad, I know..

Hopefully someone else could figure it out in due time. It's the only thing stopping me from porting the models to GMod and SFM.

(11-29-2022, 12:23 AM)Gugyugubah Wrote: Nearly the whole dex already pending is insane, thank you guys. A question, is there any chance of seeing the models of the paradox pokemon anytime soon?

The Home rips saved my ass since I believe none of the new Pokemon were ripped from LA. Thanks a lot for your work as always.

PLA and SV Animations can be ripped through toolbox, GFBANM and TRANM are really similar
[Image: ezgif.com-gif-maker_15.gif]


RE: Pokémon Model Ripping Project - Amalgam Wildcard - 11-30-2022

(11-30-2022, 01:56 AM)YeraySL Wrote:
(11-28-2022, 05:19 PM)The Prawn Wrote: I mean it would be nice to have animations for the newer Pokemon games be importable, but knowing how RTB has never really figured out how to import animations himself, I doubt he'll be the one doing it. Sad, I know..

Hopefully someone else could figure it out in due time. It's the only thing stopping me from porting the models to GMod and SFM.

(11-29-2022, 12:23 AM)Gugyugubah Wrote: Nearly the whole dex already pending is insane, thank you guys. A question, is there any chance of seeing the models of the paradox pokemon anytime soon?

The Home rips saved my ass since I believe none of the new Pokemon were ripped from LA. Thanks a lot for your work as always.

PLA and SV Animations can be ripped through toolbox, GFBANM and TRANM are really similar
[Image: ezgif.com-gif-maker_15.gif]

Were the PLA animations posted? Or SwSh? I know SV were and I think those are the only Switch annimations that have been posted unless I'm mistaken


RE: Pokémon Model Ripping Project - Lilothestitch - 11-30-2022

(11-30-2022, 01:56 AM)YeraySL Wrote:
(11-28-2022, 05:19 PM)The Prawn Wrote: I mean it would be nice to have animations for the newer Pokemon games be importable, but knowing how RTB has never really figured out how to import animations himself, I doubt he'll be the one doing it. Sad, I know..

Hopefully someone else could figure it out in due time. It's the only thing stopping me from porting the models to GMod and SFM.

(11-29-2022, 12:23 AM)Gugyugubah Wrote: Nearly the whole dex already pending is insane, thank you guys. A question, is there any chance of seeing the models of the paradox pokemon anytime soon?

The Home rips saved my ass since I believe none of the new Pokemon were ripped from LA. Thanks a lot for your work as always.

PLA and SV Animations can be ripped through toolbox, GFBANM and TRANM are really similar
[Image: ezgif.com-gif-maker_15.gif]
Cool but has anyone uploaded the PLA Animations for download?


RE: Pokémon Model Ripping Project - The Prawn - 11-30-2022

(11-30-2022, 01:56 AM)YeraySL Wrote:
(11-28-2022, 05:19 PM)The Prawn Wrote: I mean it would be nice to have animations for the newer Pokemon games be importable, but knowing how RTB has never really figured out how to import animations himself, I doubt he'll be the one doing it. Sad, I know..

Hopefully someone else could figure it out in due time. It's the only thing stopping me from porting the models to GMod and SFM.

(11-29-2022, 12:23 AM)Gugyugubah Wrote: Nearly the whole dex already pending is insane, thank you guys. A question, is there any chance of seeing the models of the paradox pokemon anytime soon?

The Home rips saved my ass since I believe none of the new Pokemon were ripped from LA. Thanks a lot for your work as always.

PLA and SV Animations can be ripped through toolbox, GFBANM and TRANM are really similar
[Image: ezgif.com-gif-maker_15.gif]

Elaborate on how I can do this with Switch Toolbox, please. Thinking


RE: Pokémon Model Ripping Project - Dr.PickleCheese - 12-01-2022

(11-18-2022, 11:44 PM)Zero-Chan Wrote:
(11-18-2022, 09:18 PM)Lilothestitch Wrote: Do the Scarlet and Violet use Material colors for the Pokémon and Trainer Models like the ones in Pokémon Legends Arceus?

when I download the models from a dump Im missing a ton of textures like emission and eyes. So far thats all I know im missing. People in a discord im in told me to convert the bntx to dds but my files are mostly  TRMBF and TRMTR. Im not sure how I can convert those to dds. They were able to get them out perfectly when im missing essential textures. I posted their textures in blender along with what my files look like. For most of them they are dds but the important ones arent TRMBF and TR TRMBF and TRMTR

(11-21-2022, 10:07 PM)YeraySL Wrote:
(11-21-2022, 09:48 PM)sectoid Wrote:
(11-21-2022, 03:10 PM)YeraySL Wrote: Thanks for this update, i wanted to get trainers shape keys so bad Cry
also wanted to tell that Scarlett/SomeKitten ported time ago your script to blender and i helped her with material part, so i wanted to ask if you could add the script to the list, it works pretty fine with Pokémon models from PLA and SV (Trainers at the moment only PLA) since some people prefer to use Blender rather than 3DSMax (literally sometimes 3ds max takes like 5 minutes to load something)
Here's the addon: https://github.com/ChicoEevee/Pokemon-Switch-V2-Model-Importer-Blender/ (only works for 3.3.x)
Also dont know if you are interested in help for try to get the blend shapes/Morphs/Shapekeys in blender, i've been trying to do it this night but literally i was failing haha, it was just that.
Thanks for your work ^^

Quote:Python: Traceback (most recent call last):
  File "Very Sad\Blender 3.3\3.3\scripts\addons\PokemonSwitch.py", line 92, in execute
    from_trmdl(directory, f, self.rare, self.loadlods, self.usedds)
  File "Very Sad\Blender 3.3\3.3\scripts\addons\PokemonSwitch.py", line 254, in from_trmdl
    trmtr = open(os.path.join(filep, trmtr_name), "rb")
FileNotFoundError: [Errno 2] No such file or directory: 'C:\\Users\\*****\\Documents\\pm1097_00_00.trmtr'
I can't import anything with it.

have you tried adding the file its missing?
[Image: image.png]
please help me do that, I cant get it to work. Dr.PickleCheese#9815 this is my discord, im desperate for help



RE: Pokémon Model Ripping Project - Lady Ariel - 12-01-2022

Is there a way to open models for Arceus and Scarlet and Violet in Switch Toolbox? I don't have 3DS Max and I can't afford that.


RE: Pokémon Model Ripping Project - Mortymer - 12-01-2022

(12-01-2022, 11:05 AM)Lady Ariel Wrote: Is there a way to open models for Arceus and Scarlet and Violet in Switch Toolbox? I don't have 3DS Max and I can't afford that.

Unless someone has a better solution - use the 30 day free trial and convert them out to FBX, then you can use Blender for free.  That's what I'm doing, anyway.


RE: Pokémon Model Ripping Project - jk_silver - 12-01-2022

(12-01-2022, 04:47 AM)Dr.PickleCheese Wrote:
(11-18-2022, 11:44 PM)Zero-Chan Wrote:
(11-18-2022, 09:18 PM)Lilothestitch Wrote: Do the Scarlet and Violet use Material colors for the Pokémon and Trainer Models like the ones in Pokémon Legends Arceus?

when I download the models from a dump Im missing a ton of textures like emission and eyes. So far thats all I know im missing. People in a discord im in told me to convert the bntx to dds but my files are mostly  TRMBF and TRMTR. Im not sure how I can convert those to dds. They were able to get them out perfectly when im missing essential textures. I posted their textures in blender along with what my files look like. For most of them they are dds but the important ones arent TRMBF and TR TRMBF and TRMTR

(11-21-2022, 10:07 PM)YeraySL Wrote:
(11-21-2022, 09:48 PM)sectoid Wrote: I can't import anything with it.

have you tried adding the file its missing?
[Image: image.png]
please help me do that, I cant get it to work. Dr.PickleCheese#9815 this is my discord, im desperate for help

Where are the SV models? I cannot find it :'( can you add the direct link plz?


RE: Pokémon Model Ripping Project - Random Talking Bush - 12-01-2022

(11-29-2022, 07:53 AM)jk_silver Wrote: I literally cannot find the model archives
(12-01-2022, 02:00 PM)jk_silver Wrote: Where are the SV models? I cannot find it :'( can you add the direct link plz?
First post of this thread, click on the text that says "Models" in the "What you'll need:" section. The game names use their acronyms, so you're looking for the "SV" archives there.

(12-01-2022, 11:05 AM)Lady Ariel Wrote: Is there a way to open models for Arceus and Scarlet and Violet in Switch Toolbox? I don't have 3DS Max and I can't afford that.
Unfortunately, no, but there is a Blender script from SomeKitten and ChicoEevee in the first post that you could use instead.


RE: Pokémon Model Ripping Project - jk_silver - 12-01-2022

(12-01-2022, 02:14 PM)Random Talking Bush Wrote:
(11-29-2022, 07:53 AM)jk_silver Wrote: I literally cannot find the model archives
(12-01-2022, 02:00 PM)jk_silver Wrote: Where are the SV models? I cannot find it :'( can you add the direct link plz?
First post of this thread, click on the text that says "Models" in the "What you'll need:" section. The game names use their acronyms, so you're looking for the "SV" archives there.

(12-01-2022, 11:05 AM)Lady Ariel Wrote: Is there a way to open models for Arceus and Scarlet and Violet in Switch Toolbox? I don't have 3DS Max and I can't afford that.
Unfortunately, no, but there is a Blender script from SomeKitten and ChicoEevee in the first post that you could use instead.

downloaded the sv-poke.7z, I'm checking Kingambit (1112) how do i import to blender? I haven't found how to


RE: Pokémon Model Ripping Project - Amalgam Wildcard - 12-01-2022

(12-01-2022, 02:26 PM)jk_silver Wrote:
(12-01-2022, 02:14 PM)Random Talking Bush Wrote:
(11-29-2022, 07:53 AM)jk_silver Wrote: I literally cannot find the model archives
(12-01-2022, 02:00 PM)jk_silver Wrote: Where are the SV models? I cannot find it :'( can you add the direct link plz?
First post of this thread, click on the text that says "Models" in the "What you'll need:" section. The game names use their acronyms, so you're looking for the "SV" archives there.

(12-01-2022, 11:05 AM)Lady Ariel Wrote: Is there a way to open models for Arceus and Scarlet and Violet in Switch Toolbox? I don't have 3DS Max and I can't afford that.
Unfortunately, no, but there is a Blender script from SomeKitten and ChicoEevee in the first post that you could use instead.

downloaded the sv-poke.7z, I'm checking Kingambit (1112) how do i import to blender? I haven't found how to

Have to put through 3DS Max first with the tool posted on Page 1, export to .fbx, THEN import to Blender


RE: Pokémon Model Ripping Project - GameBoy2936 - 12-01-2022

(11-30-2022, 01:56 AM)YeraySL Wrote:
(11-28-2022, 05:19 PM)The Prawn Wrote: I mean it would be nice to have animations for the newer Pokemon games be importable, but knowing how RTB has never really figured out how to import animations himself, I doubt he'll be the one doing it. Sad, I know..

Hopefully someone else could figure it out in due time. It's the only thing stopping me from porting the models to GMod and SFM.

(11-29-2022, 12:23 AM)Gugyugubah Wrote: Nearly the whole dex already pending is insane, thank you guys. A question, is there any chance of seeing the models of the paradox pokemon anytime soon?

The Home rips saved my *** since I believe none of the new Pokemon were ripped from LA. Thanks a lot for your work as always.

PLA and SV Animations can be ripped through toolbox, GFBANM and TRANM are really similar
[Image: ezgif.com-gif-maker_15.gif]

I've downloaded the animations from the first post already, but I'm only sixteen and I don't work yet. I can't pay for 3DS Max, and I'm just anxious about if anyone's going to make the animation importer tool yet.