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GAMER LOUNGE 20XX (NO CASUALS!!) - Printable Version

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RE: GAMER LOUNGE 20XX (NO CASUALS!!) - psychospacecow - 12-16-2014

Why not both? Heck, get the whole pantheon of characters they threw into Kingdom Hearts and classics versions too while we're at it.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - SchAlternate - 12-16-2014

So, um Riptor confirmed for KI? And she's badass?

[Image: 1000?cb=20141212223514]

I mean, I thought everyone would be talking about her and stuff, but...


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - psychospacecow - 12-16-2014

...I've never played Killer Instinct and don't own Xone.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koopaul - 12-16-2014

I just wonder if in a DLC Black Orchid will get to have her chest flashing fatality back. Heeheehee.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Kosheh - 12-16-2014

(12-15-2014, 06:38 PM)Kriven Wrote:
(12-15-2014, 02:55 PM)Shade Wrote: ... I can't find anything wrong with it.

Double Dashers aren't an available vehicle type.
backseat item tossers are flippin overrated (that said, a Double Dash HD with netplay. hmmmmmm)

(12-15-2014, 10:38 PM)Koopaul Wrote:
(12-15-2014, 03:36 PM)Kosheh Wrote: ...god dammit

nope, game is literally perfect
Yeah I'm never getting over it.

yeah I was pretty bummed when I realized Diddy Kong's not in the game, Birdo and Bowser Jr. weren't in the game. Then I saw all seven Koopa Kids and I was at peace.

I'm a little sore about Diddy Kong as he was one of my favorite characters to use but I don't need Birdo and Bowser Jr. if I've got Wendy, and...well, the other six Koopa Kids.

(12-15-2014, 10:38 PM)Koopaul Wrote: Also what's up with DK's permanent toothy grin. Looks horrible.
RONHEE HRAUNG!!!!!!!!!!
EHEE-HOO

I was able to forgive the developers though, for giving Donkey Kong that amazing pose when tricking out that we saw in the game's trailers.

[Image: egck9Hi.jpg]

(12-15-2014, 10:38 PM)Koopaul Wrote: Also "Pink Gold Peach" really!?

Please don't talk shit about my rose-chrome wife.
[Image: qTKDOD0.png]

(12-15-2014, 10:00 PM)Mystie Wrote: Sonic & All-Stars Racing 1 & 2, as well as the first Crash Team Racing, are the best kart-racing games out there that aren't Mario Kart or Diddy Kong Racing.

If Activision took their heads out of their asses and just LITERALLY MADE CRASH TEAM RACING HD with tighter controls and netplay, it'd be literally PERFECT with unlimited amounts of hype and the Benjamins would just fly out of the CEO's butthole. They'd never have to make another Call of Duty again.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - MrYoshbert - 12-16-2014

8 has to be my favorite in the series next to DS. That game only has it beat with Mission Mode and the best iteration of Balloon Battle ever (though Double Dash's Battle Mode in general destroys all of the others).

Man, mascot racers are a dying art nowadays, just like 3D platformers. Those were everywhere during the PS2/Gamecube era.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koopaul - 12-16-2014

And the N64/PS1 era too.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Kriven - 12-17-2014

I blistered my thumb doing it, but I finally got eight fevers in Trophy Rush with Dr. Mario...


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koh - 12-22-2014

To anyone who has a 3DS and access to eShop, you should check out the recently ported Fairune. It was on smartphones only until just recently. Can someone tell me if it's free or not?

If you end up getting it, I have no doubt it's mostly a port, so if you get stuck, I've already finished the smartphone version here.

https://www.youtube.com/playlist?list=PL_7SZhTmUFWmnL4gCnoZmJ8kZqW8pUjV6


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - AuraLancer - 12-22-2014

It's $2.99

How are you attacking? It looks like you just walk into the enemies.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koh - 12-22-2014

You do. Combat isn't really the focus in this game, as much as the puzzle solving is.

It's based entirely on your level. Enemies at your level take 1 HP (but you kill them), one higher than you 2 HP (still kill them). Anything higher bounces you back and takes more HP away. All enemies give 1 XP, unless find a hidden booster. There are three hidden boosters in the game; Shield Boost (makes it so only the higher level monsters can hurt you; things at your level do zero damage), XP Boost (XP gained is always 2), and Rare Boost (boost the spawn chance of the 4 rare monsters in the game). Enemies that are of a lower level than you give no XP.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - AuraLancer - 12-22-2014

Hmmm, that makes me slightly less interested in trying it. I think I'll get it anyway though.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Jermungandr - 12-23-2014

Sounds a lot like Kaeru no Tame ni Kane wa Naru, where combat is basically just "are you stronger than this enemy? Y/N". But doesn't look nearly as interesting.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koopaul - 12-23-2014

I'm glad to see someone mention that game. Always wanted to see that game localized.


RE: GAMER LOUNGE 20XX (NO CASUALS!!) - Koh - 12-23-2014

(12-23-2014, 12:16 AM)Jermungandr Wrote: Sounds a lot like Kaeru no Tame ni Kane wa Naru, where combat is basically just "are you stronger than this enemy? Y/N".

It's pretty much exactly like this game, except you don't have a battle scene.  It's just you beat the enemy and take damage or not, or you simply can't pass through them, take damage, and need to level up.  It's more puzzle and secret oriented.  I did personally wish the combat was more interesting myself, but the puzzles do lend themselves well.  They require you to really inspect the environment, and there's no handholding.