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Cat platformer game - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Cat platformer game (/thread-25229.html) |
Cat platformer game - Knick1225 - 06-23-2014 ![]() I am making a cat with a cape and need a little help and advice on how it looks so far. I am currently working on animations to move his tail in his idle animation and have his cape be blown by the wind. I am also thinking of doing an animation of him yawning and then going to sleep if not moved for long enough. RE: Cat platformer game - Kelvin - 06-23-2014 It could use more contrast, especially on the cape. The face is difficult to read, too. The body seems OK. RE: Cat platformer game - E-Man - 06-23-2014 To start things off, have you ever considered using contrast in your shades? Try making the shades not only darker, but also employ some hue shifting to make it look interesting. Welp! Looks like Midi got it first. Silly me. RE: Cat platformer game - Knick1225 - 06-23-2014 ![]() I'm not really understanding how hue shift works all that well but I tried to make the cape more contrasted, and the face more readable. Also you said the body was "OK" does that mean it's good or does it need more work? RE: Cat platformer game - Kelvin - 06-23-2014 The hindleg seems to have a shade that's barely visible at 1x, and the end of the cape also still has shades that are too similar. Make the darker ones on theend of the cape even darker, and the ones on the leg can be done away with entirely. As for the body being OK, I mean the shape is good enough. RE: Cat platformer game - E-Man - 06-24-2014 (06-23-2014, 08:25 PM)Knick1225 Wrote: Try reading this to give you a better understanding. http://www.planetminecraft.com/blog/tutorial-palettes-and-hue-shifting/ RE: Cat platformer game - Sengir - 06-24-2014 (06-24-2014, 05:41 AM)E-Man Wrote: Try reading this to give you a better understanding. those are some awful color ramps but i wouldn't expect a minecraft forum to have any spriting skill RE: Cat platformer game - E-Man - 06-24-2014 Hey, it's not perfect, but at least it has some useful insight on the concept. Quote:Red: If your base is red, colors should get more magenta (purple) as they get darker and more orange as they get lighter |