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TheMario360 (Playable character) (?) - Printable Version

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RE: TheMario360 (Playable character) (?) - TheMario360 - 06-23-2016

I made an idle animation with a gif to see how it looked animated.

[Image: NiP69hg.png]

[Image: vYGk3ls.gif]


RE: TheMario360 (Playable character) (?) - TheShyGuy - 06-23-2016

I'm guessing the rubber legs is intentional? There's not much going on but it is interesting to look at so I don't want to stop you.


RE: TheMario360 (Playable character) (?) - TheMario360 - 06-24-2016

(06-23-2016, 10:57 PM)TheShyGuy Wrote: I'm guessing the rubber legs is intentional? There's not much going on but it is interesting to look at so I don't want to stop you.

No, they're not.

I'll fix them tomorrow.


RE: TheMario360 (Playable character) (?) - TheShyGuy - 06-24-2016

Btw, if there isn't much change between a frame, then it's probably not necessary.


RE: TheMario360 (Playable character) (?) - TheMario360 - 06-24-2016

So I made two more idle animations.

[Image: zdI4P4K.gif]

[Image: tCVZ54e.gif]

The corresponding sprites:

[Image: iYzkGU1.png]

I like the second better, but, what do you guys think?


RE: TheMario360 (Playable character) (?) - TheShyGuy - 06-25-2016

When you stand and bounce, how do you do it in real life? Do your knees really bend close to uhh 15-30 degrees with your feet flat or is it more of a "it's all in the toes" thing? Is the knee bend all that noticeable? What really suggests the bounce? Do you ever really stiffen at any point?

I like the bottom better, but they both still suffer from noodle legs, except now they're stiffer. For this animation so far, you probably don't even need 3 frames.


RE: TheMario360 (Playable character) (?) - TheMario360 - 06-25-2016

(06-25-2016, 12:57 AM)TheShyGuy Wrote: When you stand and bounce, how do you do it in real life? Do your knees really bend close to uhh 15-30 degrees with your feet flat or is it more of a "it's all in the toes" thing? Is the knee bend all that noticeable? What really suggests the bounce? Do you ever really stiffen at any point?

I like the bottom better, but they both still suffer from noodle legs, except now they're stiffer. For this animation so far, you probably don't even need 3 frames.

Maybe I could just have the arms bob up and down while the legs remain static?


RE: TheMario360 (Playable character) (?) - Shade - 06-25-2016

I think you should go for a more exaggerated, ready-to-fight pose in general. Keep in mind that your character is facing off with someone ready to punch them in the face; they likely wouldn't be so relaxed. My advice would be to figure out what kind of personality your character has and do your best to communicate it through your animations. Don't make an animation just to fulfill a necessary animation, make it unique and memorable.


RE: TheMario360 (Playable character) (?) - psychospacecow - 06-25-2016

Maybe this will help.



RE: TheMario360 (Playable character) (?) - TheMario360 - 06-25-2016

I drew an idea I had for the pose.

[Image: llM14tg.png]


RE: TheMario360 (Playable character) (?) - TheShyGuy - 06-25-2016

What did you use as a reference? Could you tell us about his personality so we know what you're aiming for?


RE: TheMario360 (Playable character) (?) - TheMario360 - 06-25-2016

(06-25-2016, 11:23 PM)TheShyGuy Wrote: What did you use as a reference? Could you tell us about his personality so we know what you're aiming for?

I used myself as reference. I do that a lot.

So as far as his personality goes:

He's calm, collected and rather friendly. He also enjoys making comics.

(Not the best, I know, but for a physical example, here's this page I made for my comic's second anniversary)

[Image: rYqB9DB.png]


RE: TheMario360 (Playable character) (?) - TheShyGuy - 06-26-2016

Hmm alright. Let's see what you do with the pose. Make a few other experimental poses too.


RE: TheMario360 (Playable character) (?) - TheMario360 - 06-26-2016

(06-26-2016, 12:09 AM)TheShyGuy Wrote: Hmm alright. Let's see what you do with the pose. Make a few other experimental poses too.

I was thinking about having him wield a giant pencil like a sword or spear to show off the artist aspect of him.


RE: TheMario360 (Playable character) (?) - TheShyGuy - 06-26-2016

Ooo alright. Let's see it.