Neko (PLAYER) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +---- Forum: The Fighters Resource (https://www.vg-resource.com/forum-138.html) +---- Thread: Neko (PLAYER) (/thread-25052.html) |
RE: Neko (PLAYER) - NICKtendo DS - 06-16-2014 Is he pulling up a turnip? Nope! It's Radish from the cancelled project Radish (the same project Icicle is from) Now Radish can fight his ultimate nemesis in a way after all, even if it's just shooting up from the ground and then falling down (and I mean straight up and down, as high as 2 or 3 Nekos or something) RE: Neko (PLAYER) - E-Man - 06-16-2014 Where do you even get all these ideas from, Nick? I've never seen a user as creative as you before. RE: Neko (PLAYER) - NICKtendo DS - 06-16-2014 The new idle and Special 2B attack animated. Special 3B: Bistro's Cheese Attack! RE: Neko (PLAYER) - NICKtendo DS - 07-10-2014 Intro animation RE: Neko (PLAYER) - Koh - 07-10-2014 His battle stance makes it look like he's doing a cute dance, lol. But it's still well animated~ DO THE SPONGE! RE: Neko (PLAYER) - NICKtendo DS - 07-11-2014 Random trivia: His alternate stance (this one) is called "Feral Stance" while his original stance is called "Domestic Stance". RE: Neko (PLAYER) - Chris2Balls [:B] - 07-11-2014 What I like about the intro is that it ties up well with the win animation (when he gets his fish). That's pretty neat! RE: Neko (PLAYER) - NICKtendo DS - 07-16-2014 Added frame for grab (actual grabbing rather than just holding) RE: Neko (PLAYER) - NICKtendo DS - 07-18-2014 Improved blocking animations (needs duck block) RE: Neko (PLAYER) - NICKtendo DS - 07-21-2014 Added a frame for ducking (one for both going in and out of ducking) and duck blocking animation. (The new blocking sprites are on the right of the sheet. The ones in the middle are old) The duck block needs a bit of polish, but at least it's smooth. RE: Neko (PLAYER) - NICKtendo DS - 07-22-2014 New throw RE: Neko (PLAYER) - Mystie - 07-22-2014 (07-22-2014, 01:14 PM)NICKtendo DS Wrote: OH MY GOSH THAT'S ADORABLE RE: Neko (PLAYER) - Kosheh - 07-22-2014 Is there a version of that same throw that has Neko tossing the opponent over his shoulder? (or at least literally flipping the "bounce" animation) I think it'd actually be hilarious because it'd convey the "oh, great toy ~~ okay I'm done bye" vibe of the animation even more RE: Neko (PLAYER) - NICKtendo DS - 07-23-2014 Changed his Back-Punch. He now plays with a toy kart and "accidentally" hits the opponent. There a lot more range now (the sprite is 96x64), so it's a useful move for a change. I'd also like to note that the Forward-Punch slightly moves Neko forward (a small dash). RE: Neko (PLAYER) - NICKtendo DS - 07-30-2014 First post! Voice acting! Sound effects! Basically it's really old stuff that I posted, but it's relevant! Contains mostly WAV files from Bouncy Cat. Quality sucks, but maybe it can be polished? Also sounds from ancient relics like Team Crashers. |