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Super Star Ultra - Printable Version

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RE: Super Star Ultra - Batandy - 10-11-2008

awesome Drshnaps!


RE: Super Star Ultra - Omega - 10-11-2008

wait wait wait.

why is ghost kirby on the ripping list?

Ghost kirby isnt a copy ability at all


RE: Super Star Ultra - Geo the Fox - 10-11-2008

He's in the Gourmet Race as a raceable ghost in the time trial IIRC. He appears to be the same as he was in Squeak Squad however... and he only has one pose.


RE: Super Star Ultra - Deathbringer - 10-11-2008

(10-11-2008, 01:05 AM)Sploder Wrote: Whoa! How are you ripping those?
http://www.spriters-resource.com/community/showthread.php?tid=2356&pid=34896#pid34896

Little blurb at the bottom, but the palettes are located at 264656 (that's the decimal address).

And Shnaps, some of those names are wrong. specifically Pata and Volm, those are enemies in Milky Way Wishes, in the shoot-em-up level with the Starship. However, I have a couple names from the ROM (the names of the files under ene05) that might be their name:

Anglep
Croucars
Galbel
Guarder

Unless they're actually listed like that in the credits, than disregard this.


RE: Super Star Ultra - Jermungandr - 10-11-2008

Ah, those were the only two characters I wasn't a hundred percent sure about.

Wait, are you using Tile Molester to rip yours? How did you find them?


RE: Super Star Ultra - Random Talking Bush - 10-11-2008

(10-11-2008, 09:09 AM)Geo the Fox Wrote: He's in the Gourmet Race as a raceable ghost in the time trial IIRC. He appears to be the same as he was in Squeak Squad however... and he only has one pose.
Well... not exactly the same.
[Image: KSSU-GhostComparison.png]
The one on the left is from the Gourmet Race, and the one on the right is from Squeak Squad.

...and I put Ghost Kirby at the bottom of the list, because it's a miscellaneous thing that most people might not know about. (Heck, I didn't even know until it was mentioned in this topic. Tongue)


RE: Super Star Ultra - Deathbringer - 10-11-2008

(10-11-2008, 09:28 AM)Drshnaps Wrote: Wait, are you using Tile Molester to rip yours? How did you find them?
Did you read the link in my post or are you still confused?


RE: Super Star Ultra - Jermungandr - 10-11-2008

(10-11-2008, 09:31 AM)Random Talking Bush Wrote: ...and I put Ghost Kirby at the bottom of the list, because it's a miscellaneous thing that most people might not know about. (Heck, I didn't even know until it was mentioned in this topic. Tongue)

Yeah, but like I said in an earlier post, someone should just include them in a sheet for Gourmet Race stuff in general.

Although I suppose I could just add them to my Kirby sheet.

(10-11-2008, 09:37 AM)deathbringer Wrote: Did you read the link in my post or are you still confused?

I read it quick but I guess I read it too quick because I didn't realize fully what it was saying. I'm experimenting with that now.


RE: Super Star Ultra - Random Talking Bush - 10-11-2008

(10-11-2008, 09:38 AM)Drshnaps Wrote:
(10-11-2008, 09:31 AM)Random Talking Bush Wrote: ...and I put Ghost Kirby at the bottom of the list, because it's a miscellaneous thing that most people might not know about. (Heck, I didn't even know until it was mentioned in this topic. Tongue)

Yeah, but like I said in an earlier post, someone should just include them in a sheet for Gourmet Race stuff in general.

Although I suppose I could just add them to my Kirby sheet.
I personally think that a Gourmet Race-specific sheet would be best for Ghost Kirby. But, if nobody agrees with that, then there's nothing wrong with putting those sprites on your Kirby sheet.


RE: Super Star Ultra - Jermungandr - 10-11-2008

Alright I figured out how to find the sprites within a savestate, but I don't see the pallets near them like you said I should. Even when I change it to the 15bpp.

[EDIT] Never mind I figured it out. You had it posted right in my face.

Also, how did you figure out the names of the enemies in Nova? I've never seen them anywhere.


RE: Super Star Ultra - Deathbringer - 10-11-2008

Japanese Wiki. I can post a link but unless you know Japanese (or enough to know what means what), it could be pointless. Plus the list of characters goes up to what became Squeak Squad and the Nova enemies are named in Super Deluxe (that's Japan's Super Star).

Oh, and it's mostly the bosses that have their palettes near them.


RE: Super Star Ultra - Jermungandr - 10-11-2008

Eh, I'll just label them as "???" until I find out more.

Thanks for your little tutorial by the way. I found a few sprites that I missed.

[EDIT] Sheet updated.


RE: Super Star Ultra - A.J. Nitro - 10-11-2008

Does this game have any unused sprites?


RE: Super Star Ultra - Gooniez - 10-11-2008

(10-10-2008, 08:19 AM)Batandy Wrote: New version:
http://img136.imageshack.us/img136/9094/marxsoulripv2hl9.png

[Image: marxsoulboxol3.png]

Code:
[url=http://img136.imageshack.us/img136/9094/marxsoulripv2hl9.png][img]http://img296.imageshack.us/img296/1213/marxsoulboxol3.png[/img][/url]
Wow, it's been a while since I last saw this topic. Nice work, been waiting for this. Wink


RE: Super Star Ultra - Omega - 10-11-2008

has anyone tried ripping kracko and his two other variants yet?