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Super Star Ultra - Printable Version

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RE: Super Star Ultra - Gooniez - 09-30-2008

Wow, this is coming along nicely. TSR sure will have their hands full on the next update.


RE: Super Star Ultra - Random Talking Bush - 09-30-2008

(09-30-2008, 05:08 PM)Gooniez Wrote: Wow, this is coming along nicely. TSR sure will have their hands full on the next update.
As if the queue isn't already packed as it is. Tongue

Anyway, I'm going to have to move away very soon, so I don't know if I'm going to be able to rip T.A.C.'s sprites before then... So, I'll be ripping Cook Kirby, Crash Kirby, Mike Kirby, and Sleep Kirby, as those shouldn't take me too long. Very Sad


RE: Super Star Ultra - A.J. Nitro - 09-30-2008

When you rip Sleep Kirby, you should also get his poses from the game over screen.


RE: Super Star Ultra - Deathbringer - 09-30-2008

If anything, they're the same sprites only the sleep cap is on.


RE: Super Star Ultra - A.J. Nitro - 09-30-2008

(09-30-2008, 06:04 PM)deathbringer Wrote: If anything, they're the same sprites only the sleep cap is on.

Really?
http://www.spriters-resource.com/nintendo/kirby/nmid/KAsleep.png


RE: Super Star Ultra - Random Talking Bush - 09-30-2008

(09-30-2008, 05:58 PM)A.J. Nitro Wrote: When you rip Sleep Kirby, you should also get his poses from the game over screen.
Got it.


RE: Super Star Ultra - Deathbringer - 09-30-2008

CoolYoshi: Do you mean maps or just the tiles?


RE: Super Star Ultra - Jermungandr - 09-30-2008

(09-30-2008, 01:44 PM)Larry the Shlarp Wrote: Yeah. I dunno if I'll rip every single enemy though...

Just post the ones you DO rip here and when someone compiles the full sheet they can use yours and give you credit on the sheet.


RE: Super Star Ultra - TristanP - 09-30-2008

(09-30-2008, 08:10 PM)Drshnaps Wrote: Just post the ones you DO rip here and when someone compiles the full sheet they can use yours and give you credit on the sheet.
Ah, sure.


RE: Super Star Ultra - Jaabi - 10-01-2008

Oh god why couldn't they use a wider pallete. Very Sad It would make removing separate sprites like this easy. (I mean, KCC had a pretty wide pallete didn't it?)
http://img221.imageshack.us/img221/3298/mkhealqz0.png Editing out mask and what not is a pain, (I'm going to need MK to use Heal on my hands afterward. :V) and I've only done one and a bit rows; the last rows don't really count though.

BTW I'm pretty sure the Heal animation isn't random. I hope it isn't.


RE: Super Star Ultra - Mr. Haze - 10-01-2008

Waddle Doo
Not a bad start, in my opinion.


RE: Super Star Ultra - Raccoon Sam - 10-01-2008

@Mr. Haze: Loads of empty space, but definitely a good start. Welcome to the Tile Molesters kool kidz klub.


RE: Super Star Ultra - Jermungandr - 10-01-2008

[Image: KSSU_chilly.gif]
[Image: KSSU_chillyP.gif]

Hey, someone want to make an icon for Jaabi's sheet so I can add it to the first post? And while I'm at it, what else do I still need to add?

Also, just a small thing; Deathbringer, if I were you I would turn the background image around in your Waddle Dee icon so that the boss is actually visible in the picture instead of being covered up by his icon. Also it probably shouldn't say "(Arena)" since this Waddle Dee doesn't just appear in the arena anymore. I'd probably use "(Midboss)" instead (this game uses the word "midboss" instead of "miniboss"). It's not really that big of a deal but it caught my attention.


RE: Super Star Ultra - Ton - 10-01-2008

Looking good, Drshnaps! Something about a green snowman is strange to me.


RE: Super Star Ultra - Kitsu - 10-01-2008

Kabula seems to be missing from the first post.

BTW, I'm ripping Kabula, too...