A bit of help with Blender and Sonic Colors enemy eye textures? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: A bit of help with Blender and Sonic Colors enemy eye textures? (/thread-23393.html) |
A bit of help with Blender and Sonic Colors enemy eye textures? - MaverickDVNT - 07-03-2013 Um basically, I'm trying to render a Buzz Bomber from Sonic Colors but I have no idea how to make the eye texture go transparent so only the blue light shows up or something like that.... Can someone tell me what this would be called and how I would do this properly? RE: A bit of help with Blender and Sonic Colors enemy eye textures? - Random Talking Bush - 07-03-2013 Those are set up by what's known as "additive" transparency, which is basically using the texture's luminosity as a transparency. RE: A bit of help with Blender and Sonic Colors enemy eye textures? - MaverickDVNT - 07-04-2013 I see....would you happen to know how to set this up in Blender? I've tried looking it up on the internet but nothing has seemed to work :/ RE: A bit of help with Blender and Sonic Colors enemy eye textures? - Peardian - 07-04-2013 Either you didn't look very hard, or this is the wrong Blender, but I found this: Additive alpha in Blender (top google search result for "blender additive") Hope this helps. |