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Goomba's Sprites - Printable Version

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Goomba's Sprites - Goombaking123 - 02-15-2013

[Image: 2v33d40.png]
Here's a basic grassland tileset. I'm not too sure about the bush and the pipe, but I think everything else is good.


RE: Goomba's Sprites - Novally - 02-15-2013

The hill looks too slim.


RE: Goomba's Sprites - Mr. Jam - 02-15-2013

You need to make the bush at the top-left(I'm pretty sure that's the bush anyway) seem more like a bush rather than a hill


RE: Goomba's Sprites - Goombaking123 - 02-16-2013

[Image: 2lcy0iw.png]
K, made the bush better. The hill will be edited soon.


RE: Goomba's Sprites - Novally - 02-16-2013

The hill is still too slim.


RE: Goomba's Sprites - Goombaking123 - 02-16-2013

Wait, are you talking about the bush or the hill (the one with eyes)?


RE: Goomba's Sprites - Shade - 02-16-2013

(02-16-2013, 02:50 PM)Goombaking123 Wrote: Wait, are you talking about the bush or the hill (the one with eyes)?
(02-16-2013, 02:47 PM)Novally Wrote: The hill is still too slim.
Here's an example
[Image: i121ZKnFjn6t6.png]


RE: Goomba's Sprites - Goombaking123 - 02-16-2013

That's why I said the hill will be edited soon, but Nov. still said the hill was too slim despite me addressing the concern :/


RE: Goomba's Sprites - Mr. Jam - 02-16-2013

well, I sort of made a big mistake myself

I found that the bush sort of looked like a type of ground tile from mario bros. 3 and thought that was what novally meant by the hill...


RE: Goomba's Sprites - Goombaking123 - 02-17-2013

[Image: 25jghau.png]
Updated!
Theres the updated hill, jungle tiles, a SMB3 block tile, an ugly palm tree, and flowers.


RE: Goomba's Sprites - Novally - 02-17-2013

Now the hill looks shaded flat and embossed.


RE: Goomba's Sprites - Goombaking123 - 02-17-2013

What do you mean by embossed? I understand the flat part, though.


RE: Goomba's Sprites - Shade - 02-17-2013

The way you currently have it, the light source is coming from the left side which looks kind of unnatural. Imagine the light actually coming from the sky at an angle, that should help you with your flatness problem.

I also don't believe mountains are supposed to be shiny either! :p


RE: Goomba's Sprites - Goombaking123 - 02-17-2013

Ok, I'll start editing it later.


RE: Goomba's Sprites - Gors - 02-19-2013

Your main issue right now, as you already know, is the shading. The way you're distributing the shades and highlights are making the shapes look like stickers. Notice the constant band of color you did in the shading of some things, like the bush. That is called banding, and it is not a good method of shading. That is not how shading objects work, as the light/shadows should wrap it as a 3D object, not 2D. Using textures can make it look better, as it'll break the banding.

Also the bigger hill is not round enough, like the small hill. Work on it to be rounder.