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Sprite Ripping Project 6: 2013 Clean-Up - Printable Version

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RE: Sprite Ripping Project 6: 2013 Clean-Up - Davy Jones - 01-14-2013

Jungle no Ouja Tar-Chan (SNES)
[Image: ibtNxiTypt7oli.png]
http://i.minus.com/ibe2K06dZqAEdM.png
Corrected two false descriptions.

Can you also please put the playable character section at the beginning instead of the end?
http://spriters-resource.com/snes/junglenooujatarzan/index.html


RE: Sprite Ripping Project 6: 2013 Clean-Up - Random Talking Bush - 01-14-2013

(01-14-2013, 02:20 PM)Davy Jones Wrote: Jungle no Ouja Tar-Chan (SNES)
[Image: ibtNxiTypt7oli.png]
http://i.minus.com/ibe2K06dZqAEdM.png
Corrected two false descriptions.

Can you also please put the playable character section at the beginning instead of the end?
http://spriters-resource.com/snes/junglenooujatarzan/index.html
Done, and done.


RE: Sprite Ripping Project 6: 2013 Clean-Up - Gaia - 01-14-2013

[Image: zero.png]

This guy is LOOOONG overdue for a cleanup and serious re-organizing, he's missing quite a few frames.These should also be merged as well.


RE: Sprite Ripping Project 6: 2013 Clean-Up - TomGuycott - 01-14-2013

Here comes the first Startropics content I promised!

[Image: Star_Tropics_Boss_Icon.png] [Image: Star_Tropics_Zoda_Icon.png]

Star Tropics II remaining bosses coming soonish.


RE: Sprite Ripping Project 6: 2013 Clean-Up - Ton - 01-15-2013

Hooray! Big Grin I love Star Tropics!


RE: Sprite Ripping Project 6: 2013 Clean-Up - Ton - 01-15-2013

Ok, so the Return of the Jedi Speeder level uses way too much Mode-7. There's no way I can do that one. Here's what I got, if anyone has a program that makes it easier. I know Smithy did...

http://img21.imageshack.us/img21/9624/lukespeeder.png


RE: Sprite Ripping Project 6: 2013 Clean-Up - Garamonde - 01-15-2013

VSNES disables mode 7, silly! Learn to use it. Tongue


RE: Sprite Ripping Project 6: 2013 Clean-Up - Demonlemon - 01-17-2013

got a partial rip of shingata medarot: http://www.spriters-resource.com/community/showthread.php?tid=12801

gave up when I realized how hard it would be to get every medapart without cheat codes Sad

Edit: also have a partial rip of the tiles from WL4 in my sig if anybody is interested in ripping that


RE: Sprite Ripping Project 6: 2013 Clean-Up - Cyrus Annihilator - 01-19-2013

About time to remove some shadows of my signature. A great initiative! I'll start focusing on Alcahest...


RE: Sprite Ripping Project 6: 2013 Clean-Up - Davy Jones - 01-20-2013

YES, Alcahest!


RE: Sprite Ripping Project 6: 2013 Clean-Up - TomGuycott - 01-27-2013

Filling the gaps with Krion Conquest/Magical Doropie bosses.

[Image: Aqua_Knight_Icon.png] [Image: Sky_Hawk_Icon.png] [Image: Thunder_Knight_Icon.png] [Image: Yukimaru_Icon.png]

Also I performed a bit of extra stuff on Ryan's sheet of Elysia. In game her feet frequently disappear, as Ryan had it on his sheet, but it makes more sense to have her feet, as they DO appear properly in the right conditions. Also, when facing right, that glitched frame of her reaching out looks normal. I still included the glitchy looking one because it DOES look like that every time she faces left, so...
[Image: Elysia_Krion_Conquest_NES.png]

Not sure if this game is what I'm going to continue for this project, but there are two unused playable characters for this game I will eventually get to.


RE: Sprite Ripping Project 6: 2013 Clean-Up - Davy Jones - 01-27-2013

Aqua Knight is resized.


RE: Sprite Ripping Project 6: 2013 Clean-Up - Garamonde - 01-27-2013

Krion Conquest is so Mega Man-y...


RE: Sprite Ripping Project 6: 2013 Clean-Up - Davy Jones - 01-29-2013

Secret of Mana iPhone (Mobile)
- Enemies -
[Image: iiT1e58QlxjJX.png]
http://i.minus.com/iViNAnQbZ6y7A.png

About time that I finished it.


RE: Sprite Ripping Project 6: 2013 Clean-Up - Ton - 01-30-2013

Sky Hawk and Thunder Knight are dead links.