![]() |
Mega Man X4 SFX - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Sounds Resource (https://www.vg-resource.com/forum-51.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-55.html) +------- Forum: PlayStation / PlayStation 2 (https://www.vg-resource.com/forum-82.html) +------- Thread: Mega Man X4 SFX (/thread-22059.html) |
Mega Man X4 SFX - Nero1024 - 12-06-2012 Hey gaiz I'm back with more sounds for you. Here's nearly all of the sound effect samples I could get off from Mega Man X4. ![]() The samples were located in various .ARC files in the "ARC" directory of the game. The samples were ripped with PSound. Again with the no-name samples but I did try to make an in effort pitch-correcting them (the voices mainly). Feel free to notify if there are any problems. Reploid drama DL links: All SFX - https://www.dropbox.com/s/0d601yhp5blh4o8/MMX4SFX.zip ~8.8 MB RE: Mega Man X4 SFX - Garamonde - 12-06-2012 Yay~! ![]() I think these'll be useful for people. Uploaded~ RE: Mega Man X4 SFX - Nero1024 - 12-06-2012 *Mr. Burns voice* Excellent! RE: Mega Man X4 SFX - picklebond - 12-23-2012 (12-06-2012, 10:35 AM)Nero1024 Wrote: *Mr. Burns voice* Excellent! I can't thank you enough for posting these sounds! So many great sound effects to use at my disposal... (Muhahahah!) I could never figure out what it was about the X games I loved so much, until I realized that the sound files were just phenomenal! Could we expect a pack of MMX6 sound effects sometime down the road? There was a good chunk in that game specifically that I've been after for quite a while. Longer than X4 and 5. That would be very pleasing and I would appreciate it, gladly. ~Thank you very much. [MO ![]() RE: Mega Man X4 SFX - Garamonde - 12-23-2012 I already asked him about ripping from the PSX MMX games. ![]() He's gonna see what he can do. RE: Mega Man X4 SFX - PrettyNier - 12-23-2012 A lot of these seem to either not work or end early. RE: Mega Man X4 SFX - Nero1024 - 12-23-2012 (12-23-2012, 11:13 AM)PrettyNier Wrote: A lot of these seem to either not work or end early. That is likely b/c these are the raw samples before they're processed by the PS1 SPU (pitch-bending, reverb, etc.), also some samples loop which might also explain why they maybe cut short. RE: Mega Man X4 SFX - acediez - 02-17-2013 Could you please tell me how did you extract the .ARC files? I've been trying to do some edits on that game (restoring the japanese voices mostly), but I haven't found a way to extract and repack ARC files. That's the only thing holding my little project back. Thanks! (I just sent you a PM about this too, sorry for double posting, but I wasn't sure if you were coming back to this thread anymore!) RE: Mega Man X4 SFX - Garamonde - 02-17-2013 well, just the PM would have been good enough, he's fairly active. since this is a necropost, I will lock this thread. |