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One piece kaizoku musou ( ps3 ) rips - Printable Version

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RE: One piece kaizoku musou ( ps3 ) rips - 06hypersonic60 - 10-14-2012

go to linkdata.B
the stages are there. I'm sure you'll notice how to get to them


RE: One piece kaizoku musou ( ps3 ) rips - Orwell - 10-24-2012

(10-14-2012, 07:29 AM)neff10 Wrote: after the texture converter i found this: http://www.micromouse.ca/at3d_exe_2012-1-0.zip <--- if u light wave trial ends use this 3d converter Big Grin it works 100% i rescue u again Big Grin , ir is mihawk link:

http://www.mediafire.com/?3y23uyrierc52ob

i found all mobs,npc, support and charas with he's .tex, and the ships and objects, but im searching the maps i only found marine's forge :/ you found baratie hahahha i need u for search the maps Big Grin

Thank you so much for this model but omg, not use hypernurbs OR turbosmooth modifier ( the name depends by the software) on that. Having so higpoly model is usless for rigging and using it for animations. So please if u post other models, not modify the number of polygon. If the mesh is not perfect hypernurbs modifier will case this on model:

[Image: 2chw8pv.jpg]


RE: One piece kaizoku musou ( ps3 ) rips - pervyTHEshadow - 10-25-2012

Good news is I have both my PC and ISO back, So I can get back to taking and fixing models for you guys! I'll start with boa, them Croco, then TS Zoro, then Jimbie.


RE: One piece kaizoku musou ( ps3 ) rips - 06hypersonic60 - 10-25-2012

and probably complete the rigs :p


RE: One piece kaizoku musou ( ps3 ) rips - pervyTHEshadow - 10-25-2012

That ones a given Cute


RE: One piece kaizoku musou ( ps3 ) rips - TGE - 10-25-2012

neff10, If it's try you tried to smooth the model by pumping up it's polygon count you'd have to rerip them.
If not then well, my apologies.


RE: One piece kaizoku musou ( ps3 ) rips - gigirs50 - 10-26-2012

great but the model have very low quality textureCryCryshould be of high quality is a ps3 game


RE: One piece kaizoku musou ( ps3 ) rips - zerozever - 10-28-2012

Can i have ur model files? 3ds max right? I would like to use it in my interior design project, I really hope i can get it from you. I will deeply appreciate it.


RE: One piece kaizoku musou ( ps3 ) rips - Garamonde - 10-28-2012

Yeah, please don't ask him for things yet as you don't meet the requirements to do so, as stated by our rules.
Rather send him a PM about the issue and wait for him to respond.


RE: One piece kaizoku musou ( ps3 ) rips - Orwell - 10-29-2012

(10-26-2012, 10:32 AM)gigirs50 Wrote: great but the model have very low quality textureCryCryshould be of high quality is a ps3 game

You have to think that these the textures were created to work with cell-shading , so it' quite normal that those ones have a low res.


RE: One piece kaizoku musou ( ps3 ) rips - 06hypersonic60 - 11-01-2012

(10-26-2012, 10:32 AM)gigirs50 Wrote: great but the model have very low quality textureCryCryshould be of high quality is a ps3 game
As orwell said, these textures are made to work with cell shading. But if you use the normal maps, they'll look so much better. I tried that in unity3D.


RE: One piece kaizoku musou ( ps3 ) rips - gigirs50 - 11-05-2012

(11-01-2012, 06:15 AM)06hypersonic60 Wrote:
(10-26-2012, 10:32 AM)gigirs50 Wrote: great but the model have very low quality textureCryCryshould be of high quality is a ps3 game
As orwell said, these textures are made to work with cell shading. But if you use the normal maps, they'll look so much better. I tried that in unity3D.

you're right my friend if you have time you can release the nami model, she is a great woman, I like his body and his hair Tongue, thanks and good workWink


RE: One piece kaizoku musou ( ps3 ) rips - TGE - 11-08-2012

(10-26-2012, 10:32 AM)gigirs50 Wrote: great but the model have very low quality textureCryCryshould be of high quality is a ps3 game
Apply all the maps and render.
3ds Max for example doesn't show the full texture quality in the viewport unless you've configured it to do so.


RE: One piece kaizoku musou ( ps3 ) rips - 06hypersonic60 - 11-08-2012

(11-05-2012, 03:05 PM)gigirs50 Wrote:
(11-01-2012, 06:15 AM)06hypersonic60 Wrote:
(10-26-2012, 10:32 AM)gigirs50 Wrote: great but the model have very low quality textureCryCryshould be of high quality is a ps3 game
As orwell said, these textures are made to work with cell shading. But if you use the normal maps, they'll look so much better. I tried that in unity3D.

you're right my friend if you have time you can release the nami model, she is a great woman, I like his body and his hair Tongue, thanks and good workWink
As I said before, I can't now. I'm not 100% sure if my computer died. I'll see if it can be fixed. If not, i'll get the hard drive and use it in my sister's computer


RE: One piece kaizoku musou ( ps3 ) rips - Garamonde - 11-08-2012

(11-05-2012, 03:05 PM)gigirs50 Wrote: you're right my friend if you have time you can release the nami model, she is a great woman, I like his body and his hair Tongue, thanks and good workWink

And as I've said twice in this thread before:

(10-28-2012, 10:12 PM)Mighty Jetaku Wrote: Yeah, please don't ask him for things yet as you don't meet the requirements to do so, as stated by our rules.

He will get to the models when he gets to them, OK? Tongue