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Superjustinbros Sprite Archives - Printable Version

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RE: Superjustinbros Sprite Archives - Superjustinbros - 05-26-2014

Thanks. I'll remember to call those kind of sheets "General Sprites" for future reference.

Anyways when it gets accepted onto the site, I have this update:
[Image: RockboardRips_zpseb5a06bc.png]
It's a sheet for "Wily and Light's Rockboard: That's Paradise".


RE: Superjustinbros Sprite Archives - Magma MK-II - 05-26-2014

How hard would it be to rip the actual maps?


RE: Superjustinbros Sprite Archives - Superjustinbros - 05-27-2014

Not that hard actually; I ripped the first four maps from Itadaki Street (available on VGMaps) and to rip the boards in Rockboard wouldn't be that challenging either. Simply start a game and when it's a human player's turn, they go into the Map selection (first column, second row), then select "Cursor" (the second option) and from there you can move around the spaces with the Control Pad, taking screenshots when the cursor is on each tile. The only thing challenging about it is to time it right so the waves' animation are consistent between all screens (and they show no dolphins splashing in the water).


RE: Superjustinbros Sprite Archives - Magma MK-II - 05-27-2014

Oh yeah, I just tried it. It's actually easier to just remove the water tiles then add them later. I'll have a sheet soon.


RE: Superjustinbros Sprite Archives - Garamonde - 05-27-2014

Updated.

That game always looked intriguing to me. Well done!


RE: Superjustinbros Sprite Archives - Superjustinbros - 05-27-2014

(05-27-2014, 09:45 AM)Magma Dragoon Wrote: Oh yeah, I just tried it. It's actually easier to just remove the water tiles then add them later. I'll have a sheet soon.

Yeah, That would make it easier.

Also thanks again Mighty!


RE: Superjustinbros Sprite Archives - Superjustinbros - 05-29-2014

Update to http://www.spriters-resource.com/pc_computer/aquanoid/sheet/50440/
[Image: 50440copy_zps87548ec7.png]
Rearranges the sprites a bit better so they're easier to tell apart. Backgrounds especially.

It also adds the remaining frames of the power ups.


RE: Superjustinbros Sprite Archives - Garamonde - 05-29-2014

Updated.


RE: Superjustinbros Sprite Archives - Superjustinbros - 05-30-2014

Thanks.
I hate to be the guy of rapid-fire updating, but I noticed an error with http://www.spriters-resource.com/nes/kiteretsudaihyakka/sheet/60803/ and I couldn't help but fix it:
[Image: 1jRdOTb.png]


RE: Superjustinbros Sprite Archives - Dazz - 05-30-2014

Fixed!


RE: Superjustinbros Sprite Archives - Superjustinbros - 05-30-2014

Thanks!
Alright, this should be my last sheet update for the evening.
http://www.spriters-resource.com/snes/arkanoiddohitagain/sheet/50496/
[Image: 1zvC5vD.png]


RE: Superjustinbros Sprite Archives - Garamonde - 05-31-2014

Updated.


RE: Superjustinbros Sprite Archives - Superjustinbros - 06-05-2014

Big major update for http://www.spriters-resource.com/nes/crackout/sheet/50436/
[Image: CrackoutRipsV2_zps10531020.png]


RE: Superjustinbros Sprite Archives - Garamonde - 06-05-2014

Updated.


RE: Superjustinbros Sprite Archives - Superjustinbros - 06-08-2014

Thanks again Mighty. Big Grin

I have a few updates regarding Arkanoid: Doh it Again on SNES.
First, I reorganized my "Blocks" sheet.
[Image: 60810_zpsc48eee5a.png]
Second, I went and merged tiguidou's "General Sprites" so the sheet includes the 2P Vaus that he had also ripped.
[Image: 26517_zps3a20c214.png]