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(PSP) FFIV: Complete Collection - Printable Version

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+------ Thread: (PSP) FFIV: Complete Collection (/thread-21276.html)

Pages: 1 2


RE: (PSP) FFIV: Complete Collection - Ton - 09-17-2012

I can't seem to get the enemy files to open in paint.


RE: (PSP) FFIV: Complete Collection - Cat Slobber - 09-19-2012

(09-17-2012, 11:59 AM)Tonberry2k Wrote: I can't seem to get the enemy files to open in paint.

Odd... I assume they'll open in something else, like Paint.NET or GIMP? I had no issue with previewing them using Mac OS or Windows Image Viewer.


RE: (PSP) FFIV: Complete Collection - Davy Jones - 09-29-2012

Just doing Enemies and Bosses right now.


RE: (PSP) FFIV: Complete Collection - Davy Jones - 09-30-2012

FFIV
[Image: iPsO1MYxIo0QO.png]
http://dl.dropbox.com/u/109478580/FFIV%20PSP%20Bestiary.rar

FFII
[Image: if2IEvaaE2HI0.png]
http://dl.dropbox.com/u/109478580/FFII%20PSP%20Bestiary.rar

Credit: lordskylark, I just edited some of the images in FFIV because they had lots of empty space and didn't center the monster sprites.

First I used Cat Slobber's archive until I noticed that it was everything but not complete. It missed many many sprites and I wasted many many hours to arrange a useless sheet =/

Edit: This is the sheet, I stopped at the last few monsters because I noticed that it missed frames for the monster with the different faces:
http://i.minus.com/ibpo3OgmNPheUT.png


RE: (PSP) FFIV: Complete Collection - Ton - 09-30-2012

Yeah, a few of the bosses have multiple frames. Basically, all of the summons and their palette swaps + Octomammoth and CPU. The non-summons look fine, so maybe we can split the sheet up into enemies and summons? That way we don't have to worry about an "incomplete" enemy sheet.
There are quite a few bosses here too.
I'm going to assume these RARs are complete?


RE: (PSP) FFIV: Complete Collection - Davy Jones - 10-01-2012

I think so & according to LordSkylark it has also unused palette swaps.

I have no idea which ones are bosses, summons and enemies so I just leave the archive here.

Btw:
MONK04(HayashiKentaro)547
MONK05(SadatsuneNaomi)548
SPECIAL(NaokiMutou)546
SPECIAL(Sylph)435

These are character sheets within the FFIV zip, no idea if they're actually used as enemies or if lordskylark put them inside the archive by accident.
The FFIV zip also contains the TAY sprites.


RE: (PSP) FFIV: Complete Collection - Ton - 10-01-2012

Nah, they're correct. those battle sprites are just overworld sprites that you fight against.


RE: (PSP) FFIV: Complete Collection - Cat Slobber - 10-02-2012

(09-30-2012, 03:00 PM)Davy Jones Wrote: First I used Cat Slobber's archive until I noticed that it was everything but not complete. It missed many many sprites and I wasted many many hours to arrange a useless sheet =/

Not that it really matters anymore, but could you tell me which enemies I missed? I know I missed animations for the Eidolons that are fought against, but there shouldn't have been anything beyond that. (They would have been covered under the regular Eidolons had I ripped them.)


RE: (PSP) FFIV: Complete Collection - Ton - 10-03-2012

Forget about those. Tongue
Do you think you might want to finish up the Playable Characters for both games?
http://www.spriters-resource.com/other_systems/ff4tccafteryears/


RE: (PSP) FFIV: Complete Collection - Carpaccio - 10-13-2012

I'd like to help if someone would be able to provide me with the tools to do so, I've had a lot of spare time on days off and two free computers to exploit.


RE: (PSP) FFIV: Complete Collection - Davy Jones - 10-13-2012

Tools? FFIV is already ripped.


RE: (PSP) FFIV: Complete Collection - Ton - 10-13-2012

We're just down to organizing the rips. I never got around to it. :/