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DBZ Buu's Fury - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Game Boy Advance (https://www.vg-resource.com/forum-39.html) +------- Thread: DBZ Buu's Fury (/thread-20991.html) |
DBZ Buu's Fury - Sid Starkiller - 07-29-2012 Some rips from Dragon Ball Z Buu's Fury. First, the sheets for the game are oddly organized. I would suggest renaming the "Goku" section "Playable Characters", then move the 2 sheets of Gohan to that section, and put the sheets of Puipui and Yamu in a "Bosses" section. Anyway, onto my actual rip: Sheet: ![]() Icon: ![]() I'm going to do a sheet for Super Saiyan Goten also. I'll have that up in a few days. RE: DBZ Buu's Fury - Davy Jones - 07-29-2012 Nice, good one =) Is it possible to rip from the tiles to get Goten's sprites for the last row? They're cut off and overlayed due to the Kame-Hame-Ha/Masenko. RE: DBZ Buu's Fury - Garamonde - 07-29-2012 Another option: could use OAM Viewer when they're on-screen to get them too. RE: DBZ Buu's Fury - Sid Starkiller - 07-29-2012 Fixed. Thanks for telling me how to do it. I anticipated the same problem doing the Super Saiyan sheet. RE: DBZ Buu's Fury - Davy Jones - 07-29-2012 So the blue ball in the last row belongs to the actual sprite? RE: DBZ Buu's Fury - Shade - 07-29-2012 (07-29-2012, 03:01 PM)Davy Jones Wrote: So the blue ball in the last row belongs to the actual sprite?I'm pretty sure it's just an overlapping effect, I could take a look in a few. ![]() EDIT: ![]() It is just an overlapping effect, so just do what Mighty suggested Sid! RE: DBZ Buu's Fury - Sid Starkiller - 07-29-2012 Done. Any other errors, or can I call this the final version? RE: DBZ Buu's Fury - Davy Jones - 07-30-2012 Right side, first two rows: Not sure, but are these glowing fists part of the sprites or also SFX? If they are, I would provide two versions, the current with the SFX (for easy use) and one without it. RE: DBZ Buu's Fury - Sid Starkiller - 07-30-2012 Nope, just checked, this time they actually are part of the sprite. RE: DBZ Buu's Fury - Davy Jones - 07-30-2012 Then it's fine =) RE: DBZ Buu's Fury - Garamonde - 07-30-2012 Great, it's now up! RE: DBZ Buu's Fury - Sid Starkiller - 08-02-2012 Back again. I actually did end up making one last revision to the normal Goten sheet. While working on the Super Saiyan sheet, I decided that I had room to add in the life bar. So here's that: ![]() Next is the Super Saiyan Goten sheet. For Playable Characters section. Sheet: ![]() Icon: ![]() RE: DBZ Buu's Fury - Davy Jones - 08-03-2012 Awesome =D RE: DBZ Buu's Fury - Sid Starkiller - 08-12-2012 New sheet for Playable Characters: Vegito. Sheet: ![]() Icon: ![]() I added some custom sprites to fill blank space: An icon for Goku or Vegeta to fuse in the game, and Goku and Vegeta each wearing one Potara Earring. I'll also have a Super Vegito sheet in a few days. RE: DBZ Buu's Fury - Sid Starkiller - 08-13-2012 This went WAY faster than I thought (hooray for palette swaps!). For Playable Characters, Super Vegito: Sheet: ![]() Icon: ![]() |