![]() |
Weird legs... - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: Weird legs... (/thread-20592.html) |
Weird legs... - Dazz - 06-13-2012 Hey guys, having a bit of trouble with this model; ![]() Those are some odd legs going on. I worked out that if I move the "skin" layer from mesh0001 (which is the clothing textures) into the hips of the bones, it fixes the issue. ![]() But this doesn't look like the best solution... Advice? I've exported the same model as a .obj and it doesn't have this issue at all. But obviously no textures can be pre-applied to a .obj Hope you can help! |