The VG Resource
8-Bit Goombella Sprites - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: The Resource (https://www.vg-resource.com/forum-85.html)
+----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html)
+------ Forum: Submissions (https://www.vg-resource.com/forum-34.html)
+------- Forum: Submissions (Archive) (https://www.vg-resource.com/forum-7.html)
+-------- Forum: Nintendo (https://www.vg-resource.com/forum-8.html)
+-------- Thread: 8-Bit Goombella Sprites (/thread-1979.html)



8-Bit Goombella Sprites - Slick The Chaos Master - 08-27-2008

This should be in the 8-Bit Mario Custom Sprites section, and down to the Paper Mario: The Thousand Year Door part.

[Image: tSRicon.png]

[Image: Copyof8bitgoombas.png]

And if you're wondering where the move "Multibonk" is, I felt no reason to add it as all you have to do is repeat the Headbonk Sprites over and over. Hope it gets posted.


RE: 8-Bit Goombella Sprites - FRET - 08-27-2008

Too many colors to be 8-Bit, and the icon is off. Post your customs in Sprite Discussion before you try and submit them, please.


RE: 8-Bit Goombella Sprites - Slick The Chaos Master - 08-27-2008

Okay. But what did I do good in?


RE: 8-Bit Goombella Sprites - Maxpphire - 08-27-2008

Fix what you did wrong. We don't kiss-ass here sorry. But year your font to the icon is way off. Wrong font and color. Font is Verdana size 7 and the color is the light gray from the actual Icon.


RE: 8-Bit Goombella Sprites - Paper Jorge - 08-27-2008

Those aren't even 8-bit colors and the book is too detailed to be 8-bit-8-bit has no outline. Close enough tough. Close enough.


RE: 8-Bit Goombella Sprites - ~BRICKLIN~ - 08-28-2008

8-bit can have an outline, he just has too many colors.
eg.SMB2, Zelda II, Kirby's Adventure


RE: 8-Bit Goombella Sprites - Slick The Chaos Master - 08-29-2008

[Image: Copyof8bitgoombas-1.png]

Does this look 8-Bit?


RE: 8-Bit Goombella Sprites - Ngamer01 - 08-29-2008

Remember 8-bit has four colors per sprite (the fourth color can be transparent if needed). You're still over the limit (also the book doesn't match Goombella's look).


RE: 8-Bit Goombella Sprites - Cshad - 08-29-2008

(08-27-2008, 11:20 PM)Paper Jorge Wrote: is too detailed to be 8-bit-8-bit has no outline.

These games feel inclined to disagree.


RE: 8-Bit Goombella Sprites - Miles07 - 08-29-2008

Plus make sure that the sprites are all bounded exactly how a normal NES sprite "tile" is bounded. I believe it's... 16x16 pixels?