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tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Printable Version

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RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Yo-Yo Boy - 02-26-2012

[Image: EIYn9.gif]
[Image: cXTB6.gif]
I have no idea how to create motion blurs.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 02-26-2012

If you post it as a sheet I can try to make one for you.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Hoeloe - 02-26-2012

Take 2.gif

[Image: bkOkd.gif]

Didn't come out quite how I intended, but it's at least a little more energetic than the last one.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Shade - 02-26-2012

I do like it better though!Smile


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Sengir - 02-26-2012

I hope you don't mind Zadaben but I tried improving your sprite
[Image: zada.png]

(Ignore the blacklight guy, it was just a palette test)


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 02-26-2012

Thanks Sengir! I like the shape of my guy the way it is, but i will definitely consider shading it more like you did, also, that blacklight gave me an idea...
Update: I have no idea what I am doing with this idle pose.
[Image: 9bem1l.gif]
it is looking horrible.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Hoeloe - 02-26-2012

(02-26-2012, 06:57 PM)Sir Zadaben Wrote: [Image: 9bem1l.gif]

"I AM A LIGHT BULB, WATCH ME FAP."


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 02-26-2012

um......does it really look like that?


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Strasteo - 02-26-2012

Animated:

[Image: 051mo.gif]

A bit too choppy/fast perhaps. Could use an inbetween frame or so.

[Image: BO6Ie.gif]

Felt like the arms just had to be there. Still defenseless, however!

Non-animated:

[Image: l1twK.png]

I'm lazy at jumping anims.

[Image: eRkip.png]

Ditto.

[Image: ijfuy.png]

Will become a soundblast of sorts that negates and pushes opponents away. I have no clue how to go about it, but we'll see!


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Crappy Blue Luigi - 02-26-2012

whole bunch of WIP shit!!
[Image: iRjfD.png]
(02-26-2012, 05:54 PM)Yo-Yo Boy Wrote: [Image: EIYn9.gif]
[Image: cXTB6.gif]
I have no idea how to create motion blurs.

i'm not sure why, but i really like this guy. maybe it's the eyes.

i get this feeling like he doesn't have the slightest clue what he's doing.

(this is a good thing)


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Sengir - 02-26-2012

(02-26-2012, 06:57 PM)Sir Zadaben Wrote: Thanks Sengir! I like the shape of my guy the way it is, but i will definitely consider shading it more like you did, also, that blacklight gave me an idea...
Update: I have no idea what I am doing with this idle pose.
[Image: 9bem1l.gif]
it is looking horrible.

I'm not liking the 1px limbs, they look very noodle-y. It works on robo9 only because his character's "atmosphere" is very careless and noodle-y itself with very over-exaggerated animations.

I think you should at least try normal limbs, here's an example of how drastically it changes your character:
[Image: zada.png]



RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Garamonde - 02-26-2012

I actually prefer the stringy limbs for some reason...


Needs more commas. - Korby - 02-26-2012

Personally, I find the one pixel limbs to be better, or at least in this case, because assuming he went with arms as short as those, he wouldn't really be able to attack much, would he?
(that and the thought of a light bulb with super thin arms beating stuff up is hilarious to me)
Of course, there's always making them longer, but where's the fun in that?


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Gwen - 02-26-2012

Uncharged shot, will make one that is charged and bwooshiful. Don't take much into that term, I'll find out what it means when I make it Genki ^_^
[Image: vn1oig.gif]


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Britt - 02-26-2012

[Image: otIYj.png]

I have no idea where to go from here.