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tFR:SDtW Non Gors Workshop - NEWS! (05/31) - Printable Version

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RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Cobalt Blue - 04-08-2012

i'd asume the same aplies for the Kick variants.

although on gors example it would be <Punch + >Kick.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Gors - 04-08-2012

yeah, that is an example of how it could be used. But the kicks also follow the same principle.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Cobalt Blue - 04-08-2012

also i Noticed that characters are standing on a completely sideview perspective. time to fix that on my sheet


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-08-2012

Is the </> system that rigid? Or is that just the general layyout of things, and a recommended fighting style?


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Chris2Balls [:B] - 04-08-2012

[Image: FeCo4.png]
last update before bed.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Helmo - 04-08-2012

inside your cat house


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Shade - 04-08-2012

(04-08-2012, 08:38 PM)Axcel Wrote: inside your cat house



RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Chaoxys - 04-09-2012

Dang, with a more hectic work schedule and moving to an apartment soon, I hardly have time to work on my sheet, but I'm still planning on finishing it, it may just take longer than I'd like.


RE: >>READ FIRST POST<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Chris2Balls [:B] - 04-09-2012

[Image: Wohnb.png]
I'll add other characters, hopefully animated when I've done the level.


RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - LegostormJ - 04-09-2012

...I don't think I am cut out for this... I tried to transform an old platformer sprite of my persona into a fighter sheet but he is way too small for a 64x64 box, ahaha.
I wonder if the reason I always make tiny sprites is because I'm lazy... Blank
...I don't think I am cut out for this... I tried to transform an old platformer sprite of my persona into a fighter sheet but he is way too small for a 64x64 box, ahaha.
I wonder if the reason I always make tiny sprites is because I'm lazy... Blank
I put him in a 32x32 box Ouch!
[Image: nlrfo6.png]
I am just putting this here to show you how badly I suck xD
and to ask if I should stop working on this Tongue


RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-09-2012

Keep going, Legostorm, try drawing (just an ugly sketch will do, it doesnt have to look great) your character in a 64x64 box, he doesnt have to take up the whole thing. Then fix it up until it looks decent. Then revise it so it looks even better. I would probably just make yourself an assist though, not a full fighter. He could wack people with his scarf. Smile


RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Cobalt Blue - 04-09-2012

you could always be an assist. we need plenty of those, and they're fairly easier to be done and completed.

also, >Punch
[Image: ZeoBf.gif]
Crounch Punch
[Image: BPtGu.gif]
Combo 2
[Image: XiviN.gif]


RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-09-2012

[Image: 23r47kn.gif]
Finally finished the hand, first time ever sucessfully rotating something itn less than a 45 degree angle!
I just have to make the arm move with it and Im done. Smile


RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - LegostormJ - 04-09-2012

What kinda animations would an assist need? Big Grin I would be ok with being an assist.


RE: >>FIRST POST UPDATE<< Fighters Resource:Spriters Destroy the World Non-Gors Workshop - Zadaben - 04-09-2012

@Lego: Entrance, attack, exit/hit. That's all I think.