Skyward Sword Resource - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------ Thread: Skyward Sword Resource (/thread-18852.html) |
RE: Skyward Sword Resource - Roxas358 - 03-09-2012 (03-08-2012, 07:25 PM)thegameexplorer Wrote: Could you rip levels like ummmmmm Skyloft? I've added it, just haven't made an icon yet. Skyloft RE: Skyward Sword Resource - TGE - 03-09-2012 EDIT: Now I know why you didnt export it, there are so many parts! Anyway how come that Skyloft insnt fully textured? Owww, you didnt export it yet (03-09-2012, 12:05 AM)Roxas358 Wrote:(03-08-2012, 07:25 PM)thegameexplorer Wrote: Could you rip levels like ummmmmm Skyloft? RE: Skyward Sword Resource - Roxas358 - 03-09-2012 (03-09-2012, 01:42 PM)thegameexplorer Wrote: Owww, you didnt export it yet(03-09-2012, 12:05 AM)Roxas358 Wrote:(03-08-2012, 07:25 PM)thegameexplorer Wrote: Could you rip levels like ummmmmm Skyloft? Oh, I didn't remember. I'll re upload when it's done. Edit: I just looked, and apparently the folder Skyloft is in doesn't have all of the textures for Skyloft. So the remaining textures could be within any of the 101 other folders. RE: Skyward Sword Resource - Manki - 03-11-2012 Great work being done, and i have to ask, would you mind if I post some models myself here? Just read the rules and don't want to get warned doing something so naive like posting models without permission. RE: Skyward Sword Resource - Roxas358 - 03-11-2012 (03-11-2012, 04:50 PM)Manki Wrote: Great work being done, and i have to ask, would you mind if I post some models myself here? Just read the rules and don't want to get warned doing something so naive like posting models without permission. Go ahead. Just remember to add a DAE with the correct texture paths, an OBJ with a working MTL, and make sure the textures are in PNG form. Here's a tutorial if you need it. http://www.spriters-resource.com/community/showthread.php?tid=19564 RE: Skyward Sword Resource - Manki - 03-11-2012 Thanks! I present you with the Skipper Pack. It contains all of Skipper's forms from Skyward Sword, even a never before seen Claw Skipper. Updated! Fixed the dae's RE: Skyward Sword Resource - Roxas358 - 03-11-2012 (03-11-2012, 06:04 PM)Manki Wrote: Thanks! I checked out your upload and the DAE seems to be broken. I can't open it with Noesis or Blender. You will need to fix that. The Obj on the other hand is good. RE: Skyward Sword Resource - Manki - 03-11-2012 Yea, sorry about that , used 3d max dae plugin instead of open dae plugin. Will re-post! And Thanks! Edit: Managed to update it! RE: Skyward Sword Resource - mrfrodo18 - 03-14-2012 is there a download for the animations for Link? I'd like to apply them directly in 3ds max. Thanks! RE: Skyward Sword Resource - TGE - 03-14-2012 As far as I know 3ds max doesnt have support for the psa files (the animations that Brresviewer exports). (03-14-2012, 11:41 AM)mrfrodo18 Wrote: is there a download for the animations for Link? I'd like to apply them directly in 3ds max. RE: Skyward Sword Resource - Roxas358 - 03-14-2012 And, I haven't found any animations for Link either. RE: Skyward Sword Resource - TGE - 03-14-2012 Arent they in the same brres file as Links model? (03-14-2012, 12:48 PM)Roxas358 Wrote: And, I haven't found any animations for Link either. RE: Skyward Sword Resource - Roxas358 - 03-14-2012 (03-14-2012, 01:47 PM)thegameexplorer Wrote: Arent they in the same brres file as Links model? It doesn't seem like it. I've searched, and I couldn't find anything that matches. RE: Skyward Sword Resource - TGE - 03-14-2012 I might just rip some stuff from this Do I need to make icons? RE: Skyward Sword Resource - Roxas358 - 03-14-2012 (03-14-2012, 02:20 PM)thegameexplorer Wrote: I might just rip some stuff from this Well, it would be better. Because they do need to be made, eventually. |