The VG Resource
PokéPark Resource - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: The Resource (https://www.vg-resource.com/forum-85.html)
+----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html)
+------ Forum: Submissions (https://www.vg-resource.com/forum-53.html)
+------ Thread: PokéPark Resource (/thread-18827.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12


RE: PokéPark Resource - Garamonde - 12-18-2011

Oh, why is that? Did he not do the models properly?

EDIT: Nevermind I know. Smile


RE: PokéPark Resource - Peardian - 12-18-2011

Textures are missing, and the only model format provided (.DAE) doesn't seem to open in any of the programs I have, so you're free to replace them.


RE: PokéPark Resource - Garamonde - 12-25-2011


The next ones will be a surprise! Wink


RE: PokéPark Resource - valforwing - 12-27-2011

infernape anyone?


RE: PokéPark Resource - Garamonde - 01-07-2012

Oh hi just posting this here K thx bye.

[Image: RY5Py.png]


RE: PokéPark Resource - Garamonde - 01-28-2012

PP1:

Bidoof:

[Image: W6S9E.png]

Bibarel:

[Image: h3OYt.png]

I did these in response to this thread.


RE: PokéPark Resource - John2k4 - 01-28-2012

D'awww those are cute. Cute


RE: PokéPark Resource - Tiberious - 01-29-2012

And the .dae files uploaded from PokePark2 won't import in Blender.

Do you have the raw files from the game? It looks like what I use and what you all use are just not able to use .dae files created by the other app.


RE: PokéPark Resource - Random Talking Bush - 01-29-2012

(01-29-2012, 04:08 AM)Tiberious Wrote: Do you have the raw files from the game? It looks like what I use and what you all use are just not able to use .dae files created by the other app.
http://www.mediafire.com/?qj0ikdyyo3n
http://www.mediafire.com/?z8hh78nzy8uqtpl




RE: PokéPark Resource - valforwing - 01-29-2012

dae files do import into blender u just need the right plug in.


RE: PokéPark Resource - John2k4 - 01-29-2012

If anything, Tiberious, you could download Noesis, and re-export them to a format that you can work with from there. I know Noesis is what a lot of us are using to help get these models converted. Smile


RE: PokéPark Resource - Garamonde - 02-07-2012




RE: PokéPark Resource - Solink - 02-07-2012

Holy Shit
I see you were busy lately! Too bad my favorite pokemon(Kabutops) wasn't in either Pokepark games..
Great work none the less.


RE: PokéPark Resource - Shade - 02-07-2012

Holy mother of all things mighty! Surprise


RE: PokéPark Resource - AllenSword - 02-07-2012

wow, when you said you loved pokemon models you weren't kidding, huh? lol