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Dawn of a New Day (SkywardSword General) - Printable Version

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RE: Dawn of a New Day (SkywardSword General) - Zac - 12-10-2011

>Gaming Discussion

Also for all the hyper zelda nerds out there, there's apparently a lot of evidence that the Hero's Shade in TP is actually the Skyward Sword Link based off his armor design and moves


RE: Dawn of a New Day (SkywardSword General) - Kitsu - 12-10-2011

It's probably little more than some accidental similarities. At least, as far as design goes.

The possibility is an interesting one, and decently likely, though.


RE: Dawn of a New Day (SkywardSword General) - Azure-Tranquility - 12-10-2011

(12-10-2011, 06:39 AM)Zac Wrote: >Gaming Discussion

Also for all the hyper zelda nerds out there, there's apparently a lot of evidence that the Hero's Shade in TP is actually the Skyward Sword Link based off his armor design and moves

Oh wow, foreshadowing.


RE: Dawn of a New Day (SkywardSword General) - Ngamer01 - 12-10-2011

From between dungeons 3 and 4:



RE: Dawn of a New Day (SkywardSword General) - Maxpphire - 12-10-2011

(12-10-2011, 06:39 AM)Zac Wrote: >Gaming Discussion

Exactly, the word "Fighting" isn't anywhere in there. So again, lets not fight over the Zelda timelines. (Fighting =/= Discussing)


RE: Dawn of a New Day (SkywardSword General) - Garamonde - 12-11-2011

I honestly don't care about timelines, I play Zelda games just because they're really good games.


RE: Dawn of a New Day (SkywardSword General) - Alpha Six - 12-11-2011

(12-10-2011, 11:42 PM)Kat Wrote:
(12-10-2011, 06:39 AM)Zac Wrote: >Gaming Discussion

Exactly, the word "Fighting" isn't anywhere in there. So again, lets not fight over the Zelda timelines. (Fighting =/= Discussing)
nobody was fighting.



RE: Dawn of a New Day (SkywardSword General) - Tellis - 12-12-2011

Timelines aside, seriously, how the hell do you match the crowd in the Lumpy Pumpkin? Is it supposed to be like a smooth movement along with their arms or a quick one to the side they just turned to? I've been trying both and I still have yet to beat it.

Also haha, I did the thing that discounts stuff at Beedle's store after I already bought everything I could there.

Also thanks for using spoiler tags, guys! And I mean that sincerely to those that did, and incredibly sarcastically to those that didn't.

edit: okay, so I did well enough on the harp to get paid, but apparently I can "play a bit better" so... is there a reward like a Piece of Heart or something, otherwise I'm just giving up on it.


RE: Dawn of a New Day (SkywardSword General) - Chaoxys - 12-12-2011

I don't remember what you get, but I remember I did it perfectly on my first try. Based on what I've heard others say about it, I guess I got very lucky.


RE: Dawn of a New Day (SkywardSword General) - Kitsu - 12-12-2011

I'm pretty sure it's just 50 rupees, but I haven't tried it beyond the first required one (playing on an emulator with 20 fps makes it near impossible).

EDIT: Huh, the heartpiece list says you do get one after completing all of the Lumpy Pumpkin minigames, so I don't know.


RE: Dawn of a New Day (SkywardSword General) - Ngamer01 - 12-13-2011

Pre-dungeon 5:



RE: Dawn of a New Day (SkywardSword General) - Zac - 12-13-2011

(12-13-2011, 05:43 PM)Ngamer01 Wrote: Pre-dungeon 5:

oh and to anyone who has never used the claw shot to anything/ infident claw shot codes in TP, that's pretty much the funnest thing you can do in the game
well that and the super spinner code


RE: Dawn of a New Day (SkywardSword General) - Koopaul - 12-15-2011

There's a lot of items in this game I feel aren't being used to their full potential.


RE: Dawn of a New Day (SkywardSword General) - Viiper - 12-15-2011

Why is this game so slow to start? This was my problem with TP, it took like 3 hours to get started.


RE: Dawn of a New Day (SkywardSword General) - Zac - 12-15-2011

Skyward slow to start?
I guess I just enjoyed the character interaction to much to notice.
unlike Twilight Princess were I wanted the other characters to just get kidnapped already


(12-15-2011, 12:13 AM)Koopaul Wrote: There's a lot of items in this game I feel aren't being used to their full potential.
yeah, but I really think it's because the motion controls were emphasized so heavily
I don't have a problem with that though considering they were some of the best controls I'm ever experienced
I do wish we would of seen more action for the whip and gust bellow though