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Darth RPG's Castlevania rips - Printable Version

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+-------- Thread: Darth RPG's Castlevania rips (/thread-1852.html)

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Darth RPG's Castlevania rips - Darth RPG - 08-17-2008

[Image: Julius-Icon.png] [Image: HeadHunter-Icon.png] [Image: Richter-Icon.png] [Image: Intro%20HoD-Icon.png] [Image: Story-Icon.png]

Smithy and Badbatman are not the only ones who rip Castlevania ^^


RE: Julius Belmont & Head Hunter - Badbatman3 - 08-17-2008

Aw man...I was gonna rip that sometime. Sad

Well anyway, nice job done. Great to see another castlevania ripper show up.


RE: Julius Belmont & Head Hunter - Maxpphire - 08-18-2008

THE FONT IS NOT AA'D FIX IT

Also if you don't know the font if Verdana size 7 in the light grey color of the icon.


RE: Julius Belmont & Head Hunter - Darth RPG - 08-18-2008

The font is Verdana 7 in the light grey color in the TSR icon sheet. And I don't know how to AA fix it. I turned of the cleartype on desktop effects but still it's AA'd.


RE: Julius Belmont & Head Hunter - Dazz - 08-19-2008

Great rips, and awesome icons, just sad about the font Sad


RE: Julius Belmont & Head Hunter - Darth RPG - 08-19-2008

Icon fixed, I guess.


RE: Julius Belmont & Head Hunter - Dazz - 08-19-2008

Excellent, nice one!


RE: Darth RPG's Castlevania rips - Darth RPG - 08-19-2008

[Image: Richter-Icon.png]

This one was though.
[Image: Intro%20HoD-Icon.png] [Image: Story-Icon.png]


RE: Darth RPG's Castlevania rips - Dazz - 08-20-2008

That Richter sheet is missing his forward arial attack, if you rip that I think it's complete


RE: Darth RPG's Castlevania rips - Darth RPG - 08-20-2008

You mean when he whips while jumping? It uses same sprite as whipping in the floor


RE: Darth RPG's Castlevania rips - Dazz - 08-20-2008

No, there's a special move, similar to the up attack, except you go forwards a large distance instead.


RE: Darth RPG's Castlevania rips - Badbatman3 - 08-20-2008

The move is up, up left, left, down left, down, down right, right, and attack.

Sorry, if there was a word for a specific diagonal direction, I'd say it.


RE: Darth RPG's Castlevania rips - Darth RPG - 08-20-2008

Ahh in the end I got it, thanks! Also I added Item Crashes and damaged poses. I'd say it's complete ^^


RE: Darth RPG's Castlevania rips - SmithyGCN - 08-23-2008

So now Richter's done, eh? That's good, now all that's left in Symphony are item effects and item inventory stuff.


RE: Darth RPG's Castlevania rips - Dazz - 08-24-2008

Excellent job!