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Fuuka Taisen - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: PC / Computer (https://www.vg-resource.com/forum-44.html) +------- Thread: Fuuka Taisen (/thread-17959.html) |
Fuuka Taisen - Insanius - 07-21-2011 A friend of mine requested that I look into this Doujin game from 2008, I am pleased with the results. http://www.justnopoint.com/lbends/Sprites/FuukaTaisen/ ![]() RE: Fuuka Taisen - Insanius - 07-23-2011 All packs updated, new packs added. This is literally everything from the game. RE: Fuuka Taisen - Dazz - 09-17-2011 Sorry for the delay - I'm now making icons for these ![]() RE: Fuuka Taisen - Insanius - 10-18-2011 Turns out the developer released a demo for an upcoming update to the game which adds a new character and updates a couple of other ones. I've uploaded the new/updated packs on the site. RE: Fuuka Taisen - ro455 - 10-18-2011 Is better to join the sprites into a single image .png, no? RE: Fuuka Taisen - Insanius - 10-19-2011 It is difficult if not impossible to provide an end user with axis data when the sprites are compiled into a single image. RE: Fuuka Taisen - MagicMaker - 10-20-2011 Wow, I like it~ Quote:Is better to join the sprites into a single image .png, no?Sheets with this type of Sprites are horrible. ò_ó RE: Fuuka Taisen - ro455 - 10-22-2011 (10-19-2011, 01:15 AM)Insanius Wrote: It is difficult if not impossible to provide an end user with axis data when the sprites are compiled into a single image. No big sprites, but Nagi for example ![]() |