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Sprite Ripping Project 4: 2-D Fighting Games - Printable Version

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+------ Thread: Sprite Ripping Project 4: 2-D Fighting Games (/thread-16920.html)



RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 11-05-2011

Roflwtf


RE: Sprite Ripping Project 4: 2-D Fighting Games - Cyrus Annihilator - 11-05-2011

(11-05-2011, 07:55 AM)Magma Dragoon Wrote: Street Chaves (PC/Computer):

[Image: streetchavesicon.png]

EPIC!!!!!!!

For those who don't know, "El Chavo del Ocho" (known as "Chaves" in Brazil) is a mexican TV series very famous in latin america. Every person older than 20 have seen every single episode more than five times. (and still have fun watching!)

"Street Chaves" its made by fans, using moves from famous fighters:
Chaves - Terry Bogard (Fatal Fury / The King Of Fighters 94)
Seu Madruga - Robert Garcia (Art Of Fighting / The King Of Fighters 94)
Chiquinha - Yuri Sakazaki (Art Of Fighting 2 / The King Of Fighters 94)
Quico - Andy Bogard (Fatal Fury / The King Of Fighters 94)
Dona Florinda - Chun-Li (Street Fighter 2)
Prof.Girafales - Sagat (Street Fighter)
Seu Barriga - Chang Koehan (The King Of Fighters 94)
Bruxa do 71 - Demitri Maximoff (Darkstalkers)
Paty - Cammy (Street Fighter 2 New Challenger)
Nhonho - Edmond Honda (Street Fighter 2)
Godines - Cody Travers (Final Fight / Street Fighter Alpha 3)
Sr.Furtado - Dan Hibiki (Street Fighter Alpha 2)
Jaiminho - M. Bison (Street Fighter 2)
Dona Neves - Athena Asamiya (The King Of Fighters 94)
Glória - Mai Shiranui (Fatal Fury / The King Of Fighters 94)



RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-06-2011

OMFG!!! Why are Shang Tsung's morphs so bloody hard to pull off Angry (or is it just me ?)
Anyhoo, here he is Wink
[Image: shangtsung_icon.png]

Also, can someone please tell me WTF that little blue & yellow thing is supposed to be Blank


RE: Sprite Ripping Project 4: 2-D Fighting Games - TomGuycott - 11-06-2011

Isn't that the character from Joust?


RE: Sprite Ripping Project 4: 2-D Fighting Games - Dazz - 11-06-2011

(11-06-2011, 08:38 AM)TomGuycott Wrote: Isn't that the character from Joust?

It is indeed... It's his friendship fatality.


RE: Sprite Ripping Project 4: 2-D Fighting Games - Davy Jones - 11-06-2011

He can't morph into Smoke?


RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-06-2011

Smoke morph isn't on any of the move lists. Just use the Cyrax / Sektor sprite.


RE: Sprite Ripping Project 4: 2-D Fighting Games - Belial - 11-06-2011

Ant, you never cease to amaze me.


RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-06-2011

I can't thank you'll enough, seriously (by the way I'm drunk) I love you guys Wink


RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 11-07-2011

I've been there, and I support this decision.


RE: Sprite Ripping Project 4: 2-D Fighting Games - Ton - 11-07-2011

I just realized how close we are to ClayFighter being complete. Is there anyone brave enough to tackle the remaining 2 characters? A shame those 2 games run so horribly on emulator because the characters are pretty fun to look at.


RE: Sprite Ripping Project 4: 2-D Fighting Games - Cyrus Annihilator - 11-07-2011

Minor update on Epyon's sheet

ps: we love you too Ant, please quit the driking Tongue


RE: Sprite Ripping Project 4: 2-D Fighting Games - Belial - 11-08-2011

So I took my laptop with me to work so I could rip some Eternal Champions in my downtime. As it turns out, however, Megasis doesn't run on my laptop, so I was stuck ripping something from the SNES.

Battle Tycoon: Flash Hiders SFX for the SNES
[Image: introicon.png][Image: kangarooicon.png][Image: mounticon.png]
[Image: piericon.png][Image: shopsicon.png][Image: squareicon.png]

So does Megasis just not work in windows 7 or is there some other problem?


RE: Sprite Ripping Project 4: 2-D Fighting Games - Mr. C - 11-09-2011

Mamezo is finished! (Sorry it took so long.)

[Image: scaled.php?server=266&filename=rakugakid...ng&res=gal]


RE: Sprite Ripping Project 4: 2-D Fighting Games - Davy Jones - 11-09-2011

Nice ass shaking.