The VG Resource
Take Two I guess - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html)
+----- Thread: Take Two I guess (/thread-16314.html)



Take Two I guess - Spherical Ice - 01-08-2011

Okay, my stuff.

Monokid
(My game project)
[Image: monokid_spritesheet_3___hud_by_sphericalice-d36olxc.png]
[Image: bye_bye__colour_essence_by_sphericalice-d36h5od.png]

Pokémon
[Image: Alien-1.png][Image: PyrockEdit-1.png][Image: Golava-1.png][Image: Proton-1.png][Image: Dumdoh-1.png][Image: Swewe.png][Image: 6s7tia.png][Image: Coyseed-2.png][Image: Faeceking.png]

[Image: dpcy9d.png]
Tropius pre-evolution.

And some random faces, idek
[Image: 2n1ygiw.png]


RE: Take Two I guess - Chris2Balls [:B] - 01-08-2011

could you talk a bit about monokid?
overall, your work needs more contrast, and i'd suggest you practice more on your antialiasing.
your pokémon are generally ok, but they still need some work concept-wise and technically.


RE: Take Two I guess - Spherical Ice - 01-08-2011

http://www.calisprojects.com/forum/showthread.php?258-The-Adventures-of-Monokid!

Anyway yeah, you're right about contrast. I'll work on it.

Mind elaborating on the Pokémon? I know that generally my concepts are shitty, but I'm interested in the technical sides.


RE: Take Two I guess - Chris2Balls [:B] - 01-08-2011

aa, shapes and shading!
especially on the pookemon and that ghos pokemon


RE: Take Two I guess - Involuntary Twitch - 01-08-2011

Pokemon are all rather small and cluttered, and you've got some instances of pillowshading, especially here:
[Image: 6s7tia.png]

You could do with upping your brightness and contrast, and maybe cutting out a shade or two. Also, focus on the eyes and face; they're honestly the most important part of a Pokemon sprite, not even kidding! Look at how official sprites deal with the eyes and copy them, if need be.

Platformer sprites are cute, try not working on a white background and eliminate all black from the HUD if possible, it looks ugly. Same thing with regards to color choice.


RE: Take Two I guess - megaMasquerain - 01-08-2011

I'd make the expressions on Monokid more "dramatic", for example it's a bit hard to tell when his expression changes other than the 1px wide eye and eyebrow changes.
And I agree with Twitch, your fakemon all seem fairly small. Are you working in smaller dimensions than DPPT/BW or are you just not planning out your sprites fully before you make them?

Glad to see you here though, this place has helped me a lot. Big Grin