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Star Ocean Blue Sphere - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Star Ocean Blue Sphere (/thread-15220.html) |
Star Ocean Blue Sphere - Conzeit - 09-16-2010 Hey guys, I am a spriter and I really like the way this game did all the right things in such a simplified manner. I love to see something SO high quality in 8bit, so I want to see everything in it and quite honestly I dont particularly like RPGs, much less so in japanese so my only hope is to see it ripped. I most likely wont put more work on this...but I have no idea what will happen in this thread, so who knows??? I made a bunch of rips and gathered savestates at a pixelation thread, I'm very much interested in seeing this game ripped, so here I'll paste what's relevant from that CC. there are some GIF animations, I'd really like to seee a lot of those....is that like a no-no here? BTW, if you can use any of these rips for the site or whatever go right ahead, again I just want to see the art of this thing...I hope we can share some savestates or something! ______________________________________________________________________________________________________ [size=20pt]SAVESTATES[/size] ______________________________________________________________________________________________________ for all areas http://uploaded.to/?id=o5yup5 ...make sure u browse around, some of these are at points where each door will lead into a completely different looking area. These are all of the savestates, http://uploaded.to/?id=wowrit I made the other zip by teleporting to all areas from the first savestate here. They were given to me by HiroyValesti and KalmTraveller(Gillian) and have the game in diferent completition levels in case u wanna check that out. (the .SAV didnt work for me but it's supposed to have the "full monster gallery" so you can check out all the enemies at any time) ______________________________________________________________________________________________________ [size=20pt]CHEATS[/size] ______________________________________________________________________________________________________ This is so you dont worry about losing and just focus on seeing the animations when fighting (they are very good!). http://www.gamefaqs.com/portable/gbcolor/file/198762/29073 Quote:------------------------------______________________________________________________________________________________________________ [size=20pt]BACKGROUNDS[/size] ______________________________________________________________________________________________________ [center]----------------------------------------------------CRASH SITE TILING----------------------------------------------------[/center] ![]() ![]() ![]() ![]() ![]() ![]() If you pay attention, you'll see that there's something much like the C64 pictures of Ptoing's and Helm's going on here, in that the tiles are calculated so they only use 4 colors but can still have many objects of different colors seamlessly. [center]----------------------------------------------------BUSHY ROAD TILING----------------------------------------------------[/center] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() [center]----------------------------------------------------PURPLE CIRCUIT TILING---------------------------------------------------- [/center] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() [center]----------------------------------------------------AQUA---------------------------------------------------- [/center] ![]() [center]----------------------------------------------------BOKTAI PERSPECTIVE AREA---------------------------------------------------- [/center] ![]() ![]() ![]() ![]() ![]() ![]() ![]() [center]----------------------------------------------------BEATEMUP CLIFFS---------------------------------------------------- [/center] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() [center]----------------------------------------------------CAVES TILING----------------------------------------------------[/center] it's hard to convey how impressive this area is with only screenshots. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ______________________________________________________________________________________________________ [size=20pt]SPRITES[/size] [center]----------------------------------------------------GIFS---------------------------------------------------- [/center] ![]() ![]() ![]() ![]() ![]() ![]() ![]() Here's a little whipping plant that caught my eye...this is not the exact timing but I figure it's likely close. ![]() With that little plant in particular it's mostly just the ellegant way in which they pull off something as uncontrollable as a whip with a few cleverly picked frames. PS:Has anyone got savestates close to the bosses? I only fought that first rat boss and I thought he looked incredible. |