Lets try This Again - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Lets try This Again (/thread-11291.html) |
Lets try This Again - [robo9] - 02-06-2010 No colour yet, Ill do that later today. Im thinking of shortening the amrs, or either lengthening the legs. RE: Lets try This Again - Baegal - 02-06-2010 he looks really stiff RE: Lets try This Again - [robo9] - 02-09-2010 Its purposely stiff, since he's supposed to be frozen/just was assembled. inb4 VS yes its MUGEN C+C? RE: Lets try This Again - Baegal - 02-10-2010 You really need to stop shading from a horizontal lightsource. It can look odd on some surfaces and in general looks pretty bad. Try a lightsource from the top right, or right above them. Those are my favorite RE: Lets try This Again - [robo9] - 02-11-2010 Shading any better? RE: Lets try This Again - Vipershark - 02-12-2010 that's bnewton's sword |