Turok Evolution (GBA) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Turok Evolution (GBA) (/thread-1057.html) |
Turok Evolution (GBA) - JamesMorrow07 - 06-26-2008 Okay, since no one has come up with this idea, yet (at least I don't think), I'm going to start on ripping sprites from Turok Evolution. I'll start with Tal'set (in attachment). Then will come the other playable character, Djunn (he'll come around eventually). But like I said, this is just part of my ripping from Turok. I will have more sprites coming, and it will eventually come in a full sheet. Love ya, peeps! - JamesMorrow07 RE: Turok Evolution (GBA) - TPoe - 06-26-2008 Never played the game, but It looks like it's missing a lot of poses, I could be wrong RE: Turok Evolution (GBA) - Corporal Tom - 07-02-2008 If you've never played the game, you shouldn't bother criticizing him. IMO its very good. |