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xdonthave1xx's submissions - Printable Version

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RE: xdonthave1xx's submissions - xdonthave1xx - 07-16-2010

So yeah... Been a while since I last uploaded here. Was at Romhacking.net and saw that someone translated Romancia MSX-1 and MSX-2 versions into English. As a bonus, they even listed how to access the "Princess Mode" in both games. As a result, I punched up my MSX emulator, loaded the rom, and took two tries, but got it to work.

Here is the princess from the MSX-1 version of Romancia.

[Image: MSX1-Romancia-Serina_icon.png]
[Image: MSX1-Romancia-Serina.png]


RE: xdonthave1xx's submissions - xdonthave1xx - 08-05-2010

Working on my next sprite sheet. The playable characters from Legendary Wings/Ares no Tsubasa, as well as the other two MAME variants (US set 2 and bootleg). And was wondering if I should split the sheet into two, one for the Ares no Tsubasa, and another for the two US sets and possibly bootleg version, or just keep it as one large sheet with all the variations?

It would not be a problem to make a single sheet, nor would it be a problem to make two sheets.

Will submit the sheet(s?) some time tomorrow, just finishing up the bootleg's variant.


RE: xdonthave1xx's submissions - xdonthave1xx - 08-06-2010

Arcade version of Legendary Wings, and Ares no Tsubasa.
The playable characters for the US version, Japanese version, and player 1 from the second US version and bootleg since Player 2 is the same as the Japanese version.

[Image: Arcade-LegendaryWings.png]
[Image: Arcade-AresNoTsubasa.png]

[Image: Arcade-LegendaryWings-PlayableCharacters_icon.png]
Click link for sheet since it is kind of tall.

Forgot to mention, font is included as well.


RE: xdonthave1xx's submissions - CeeY - 08-06-2010

You honestly deserve more attention for your ripping. I'm loving those icons btw.


RE: xdonthave1xx's submissions - Ton - 08-07-2010

So wait, are all the characters in both games, or is it the English/Japanese name for the same game?


RE: xdonthave1xx's submissions - xdonthave1xx - 08-07-2010

English/Japanese name for both, with sprite change from Japanese to English version.

In Ares no Tsubasa, player one is Michelle Heart (as seen in Marvel vs Capcom) and player two is Kevin Walker.
In Legendary Wings, player one is some generic winged guy wearing red and player two is his twin who wears blue.
According to MAME the US set 2 of Legendary Wings used the sprites of Michelle and Kevin and has Michelle wearing green.
According to MAME there is a bootleg version that used the sprite of Kevin both players and player one's version was wearing green.

If you want, I have the sheet split with the Ares no Tsubasa only (and font) and the three versions of Legendary Wings (and font) in another. Wouldn't be a problem either way.


RE: xdonthave1xx's submissions - xdonthave1xx - 06-30-2012

Hi everyone. I know its been years, but here's a sheet of all the demons in Shin Megami Tensei - Devil Children : Red Book, Black Book, and White Book all for the Game Boy Color.
All demons after Metatron (14th column, 24th row) are only in the White Book.
Any demon listed twice had a change from Black/Red to White, either a complete redraw or a slight palette change or fix.
In the case of duplicates, the order is Black, then Red, then White (only Doppelganger is unique for all three games [14th row and 3rd, 4th, and 5th column]).
Also included is dummy monster Dummy-335.

[Image: GBC-SMTDChildrenGBC-Demons_icon.png]
http://i21.photobucket.com/albums/b279/xdonthave1xx/GBC-SMTDChildrenGBC-Demons.png


RE: xdonthave1xx's submissions - Dazz - 06-30-2012

Long time no see friend! Glad to see you're still interested in ripping! Big Grin

These rips are great, too, really love the art style of these games.

It's been uploaded now! Big Grin


RE: xdonthave1xx's submissions - Davy Jones - 06-30-2012

Very nice, but how did you get the outlines for the sprites in your icon when the background on the sheet is black?


RE: xdonthave1xx's submissions - xdonthave1xx - 06-30-2012

Thank you Dazz.

And Davy, I simply removed the black part from the images until I had an outline I was happy with. Basically a custom outline like for any old game that has sprites and images using transparency as a "color" to draw the item (See Final Fantasy 1-3 NES, and Metroid 1-2 for examples [icons are the same way]). So sadly, they are naturally black on black background because they are technically a part of the background.