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Lunar 2: Eternal Blue Complete - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Lunar 2: Eternal Blue Complete (/thread-10946.html) |
RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-06-2010 Speed rip: ![]() http://img530.imageshack.us/img530/3916/lionheadtop.png I would need a running Walk through walls-code for the rest of this dungeon, because there is one floor which changes his look due to some switches. I can only hope that the guys from http://pec.duttke.de/ will add this cheat in one of their next updates for the code list. RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-06-2010 I'm through, hell what a great game ![]() One of the best RPG's I've ever played, pretty oldschool gaming with charming characters and fantastic story. mh, I think the next project in the future will be Wild Arms =) RE: Lunar 2: Eternal Blue Complete - Ton - 04-06-2010 Wow, all done? Awesome stuff. ![]() RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-06-2010 uh, I found a last bonus dungeon near Horam (Brave Labyrinth): http://rpg-home.lunar-net.com/lunarweb/lunar2web/index.html I think I will visit this place anyway. Maybe the game is over, but not exploring the last possible secrets in this game. Besides that, I want to rip something more from the game: Blue Dragon Cave Enemies : http://rpg-home.lunar-net.com/lunarweb/lunar2web/monster22.htm Zophar's Keep Enemies: http://rpg-home.lunar-net.com/lunarweb/lunar2web/monster30.htm Lost Labyrinth Enemies: http://rpg-home.lunar-net.com/lunarweb/lunar2web/monster35.htm Borgan (at the moment, he's halfway done): http://rpg-home.lunar-net.com/lunarweb/lunar2web/boss12.htm Phantom Sentinel (he has only 8 poses): http://rpg-home.lunar-net.com/lunarweb/lunar2web/boss19.htm Star Dragon Tower: http://rpg-home.lunar-net.com/lunarweb/lunar2web/dungeon37.htm Worldmap (halfway done): http://rpg-home.lunar-net.com/lunarweb/lunar2web/map.htm + the Battle Backgrounds #4, that's it. Do not wonder about the "false" names on the site, this guy had a japanese version. RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-07-2010 Maybe I should have entered the Brave Labyrinth as the first, because the Hero Talisman boosts my power. hm, whatever... here are the last Battle Backgrounds: ![]() http://img357.imageshack.us/img357/7508/bgs4.png RE: Lunar 2: Eternal Blue Complete - Carpaccio - 04-07-2010 This is awesome, keep it up, and I can't wait to see the finished sheet of Borgan. RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-08-2010 Updated sheet, Pentagulia Shrine: http://img138.imageshack.us/img138/1913/pentaguliashrine.png @Carpaccio: It will takes his time, at the moment I'm very lazy =/ Current status (WIP): http://img717.imageshack.us/img717/5733/borgan.png As you can see, Borgan himself is completely done. Only his magic and these weird skulls are left~ RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-11-2010 Very beautiful ![]() ![]() http://img594.imageshack.us/img594/6529/whitedragonlair.png RE: Lunar 2: Eternal Blue Complete - Deathbringer - 04-12-2010 I organized the enemy tilesets as sheets. RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-12-2010 Some are useful (Meribia Sewers, Burning Azado) and others are shitty assembled (Brave Labyrinth, Lost Labyrinth), it's the same as in Lunar SSSC. Nevertheless, easy rips & good work, Deathbringer ![]() RE: Lunar 2: Eternal Blue Complete - Deathbringer - 04-13-2010 I got the Walk Through Walls cheat working, the full code listing had Joker Commands to turn on and to turn off. These are the codes to turn it on: 80025C82 1000 80025DCA 1000 RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-13-2010 oh my god it works! bear me some kids you bastard, I love you ![]() Time to re-rip Pentagulia, I will do it right now! This demands a new Icon: ![]() http://img408.imageshack.us/img408/3330/pentaguliaouter.png The sheet is now 100% complete, wonderful ![]() I will re-rip my other sheets as well: - Black Fiend's Lair - Lionhead Top - Nall's Hideout - Taben's Peak - Goddess Tower Outer - Althena's Spring - Blue Spire Entrance - Nota Bridge - Dragonship "Destiny" Inner - Neo-Vane Inner & Outer But this time I think I will make a full package when they are all done. @Deathbringer: I know it's possible to delete the enemies from the map, is there also a code for the NPC's? I could rip extremely fast through all cities with such a cheat. RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-14-2010 A new one: ![]() http://img265.imageshack.us/img265/4366/bluedragonlair.png RE: Lunar 2: Eternal Blue Complete - Deathbringer - 04-14-2010 Unfortunately, there are no codes to rid of NPCs. RE: Lunar 2: Eternal Blue Complete - Davy Jones - 04-14-2010 Then I will do the dungeons first~ With the "No Enemy"-code, they're a piece of cake. |