redblueyellow's submissions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------ Thread: redblueyellow's submissions (/thread-6711.html) |
RE: redblueyellow's submissions - Ploaj - 06-22-2012 Tinke won't let you view the trainer or pokemon animations because they are done in code and not sprite animated Like I said before we should wait for a completed sav file so we can go battle whichever trainer we want or we could wait for a trainer modifier code. Sorry for barging in on rby's submissions thread RE: redblueyellow's submissions - Clowcardruler - 06-22-2012 (06-22-2012, 10:32 PM)Ploaj Wrote: Tinke won't let you view the trainer or pokemon animations because they are done in code and not sprite animated T_T I just want the trainer animations SO BAD hey, are those really all the VS mugshots in the game :/ RE: redblueyellow's submissions - Barubary - 06-23-2012 (06-22-2012, 10:35 PM)Clowcardruler Wrote:Assuming you mean the front-facing trainer sprites, those are still just sprite-based animations, just with a higher level file than Tinke knows about. If you want an approximation of what the animations look like (rotations and scaling are still a bit off), use Oil of Vitriol (on the NANR tab, select the Debug->Rotation Origin->0,0 option if it's not already selected).(06-22-2012, 10:32 PM)Ploaj Wrote: Tinke won't let you view the trainer or pokemon animations because they are done in code and not sprite animated RE: redblueyellow's submissions - Avegaille - 06-23-2012 (06-22-2012, 10:32 PM)Ploaj Wrote: Tinke won't let you view the trainer or pokemon animations because they are done in code and not sprite animated Yeah, I warned him that's it's not possible atm see ->"(and hopefully it'll be supported)", but it was possible in some images in Pokemon Conquest if coded correctly. Barubary's technique should be more appropriate at this time. RE: redblueyellow's submissions - redblueyellow - 06-25-2012 Pokemon Black/ White 2 rips cont. EDIT: Haha, no worries, you guys didn't barge in. RE: redblueyellow's submissions - redblueyellow - 06-26-2012 Some more sheets: Pokemon Black and White 2 Rune Factory 3 RE: redblueyellow's submissions - redblueyellow - 06-27-2012 Another HUGE update! Shining Force 2 Just a few more Shining Force 2 enemies and Black/ White 2 sheets left! EDIT: Also, here's a minor update for the overworld entities sheet for B/W 2: http://i.minus.com/iUcFeubbgj1uS.png RE: redblueyellow's submissions - Dazz - 06-28-2012 All sorted! Great stuff dude, sorry for the delay! RE: redblueyellow's submissions - redblueyellow - 06-28-2012 N Mugshot, VS Backgrounds, Death Archer, Galam Mage and Goblin added 6/28: Pokemon Black/ White 2 Shining Force 2 Whelp, that's the last of Shining Force 2 enemies. Onto the playable characters! RE: redblueyellow's submissions - Ton - 06-28-2012 Yessssssssssss! RE: redblueyellow's submissions - Ton - 06-28-2012 Is there a Bishop enemy from the chess board? I don't see one on the site. RE: redblueyellow's submissions - redblueyellow - 06-28-2012 Yep, it's under Evil Bishop (Chess). http://www.spriters-resource.com/genesis/sf2/sheet/45887 I can make a different icon if needed. Also, I found a random enemy that I missed. RE: redblueyellow's submissions - Ton - 06-28-2012 Ahh, gotcha. There's a great site out there with a list of all the enemies. http://sf2.shiningforcecentral.com/pages/characters_monsters.html RE: redblueyellow's submissions - redblueyellow - 06-28-2012 Yeah, I've been using a decent SF2 site to keep track of which enemies I ripped, but it was missing a few. RE: redblueyellow's submissions - redblueyellow - 06-29-2012 A very Shining update (6/29/12): Shining Force 2 Shining Force Feather (DS) If anyone knows of a decent method for ripping PSP/ PS2 games, I'm really interested in ripping from the Shining games on there. |