![]() |
Ultimecia's Submissions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Submissions (Archive) (https://www.vg-resource.com/forum-7.html) +------- Thread: Ultimecia's Submissions (/thread-2225.html) |
RE: Ultimecia's Submissions - Gaia - 12-21-2008 ![]() Possibly out-of-context, but you are missing the other two members of the Big Four, Fenrir and Phantom. ![]() RE: Ultimecia's Submissions - Ultimecia - 12-21-2008 (12-21-2008, 07:15 PM)Gaia Wrote: Not missing. I simply just didn't made them. (12-21-2008, 07:06 PM)Davias Wrote: Oh, you rip FFMQ? Except the battle animations and the last boss (I'm too lazy xD), I already ripped the whole stuff of this game, just for info =o Really? Have you submitted it yet? So I guess I can stop ripping FFMQ Thx RE: Ultimecia's Submissions - Ton - 12-22-2008 Looking great! RE: Ultimecia's Submissions - Ultimecia - 12-26-2008 From Batman Returns (SNes)... The Penguin! But this time, it's the last stage! Here he got two movement sets: on floor and flying with his umbrella. And no hat! ![]() ![]() RE: Ultimecia's Submissions - Ultimecia - 12-26-2008 Yeah! Double post! Phantasy Star characters! From Master System (maybe should I rip the GBA version too?) Old outdated sheet ![]() RE: Ultimecia's Submissions - Dazz - 12-27-2008 Great stuff! Really good. I'd love to see the GBA ripped, too! RE: Ultimecia's Submissions - Cesar - 12-27-2008 Eu queria ter sua paciencia pra ripar xD hahaha RE: Ultimecia's Submissions - Gaia - 12-27-2008 (12-21-2008, 11:23 PM)Ultimecia Wrote: Not missing. I simply just didn't made them. You should try making those two sometime, it could look a lot more complete. (They can be easily edited off Zero) RE: Ultimecia's Submissions - Ultimecia - 12-28-2008 I checked the GBA version of the Phantasy Star I, the sprites are exactly the same, down to the same colors. So I ripped Phantasy Star II for the genesis instead XD I already had Rolf, Nei and Rudo, just a few more characters left. ![]() ![]() RE: Ultimecia's Submissions - xdonthave1xx - 12-28-2008 I don't want to be a downer. But the Phantasy Star 1 sprites look a little too wide (except for Noah/Lutz). Still, awesome Phantasy Star II sprites. RE: Ultimecia's Submissions - Dazz - 12-28-2008 Great job! ![]() RE: Ultimecia's Submissions - Ultimecia - 12-28-2008 (12-28-2008, 04:15 AM)xdonthave1xx Wrote: I don't want to be a downer. But the Phantasy Star 1 sprites look a little too wide (except for Noah/Lutz). Still, awesome Phantasy Star II sprites. You're the second person who pointed it. Three if you include myself. I thought it was too stretched out when I was ripping. So I changed the video configurations of the emulator, it was still the same. So I tried another emulator, no change. So yesterday, when Ryan914 pointed it to me I tried it on a notebook, again no change. And yesterday I tried with a third emulator on the regular PC, same thing. Then I picked up the GBA version to rip, and the sprites were the very same, down to the colors and the strange "stretch/wide". So, yeah, I think they are like this XD Or should I try a fourth emulator? o_O RE: Ultimecia's Submissions - Yawackhary - 12-28-2008 (12-28-2008, 12:10 PM)Ultimecia Wrote:(12-28-2008, 04:15 AM)xdonthave1xx Wrote: I don't want to be a downer. But the Phantasy Star 1 sprites look a little too wide (except for Noah/Lutz). Still, awesome Phantasy Star II sprites. A 4th emulator buddy... I had a hunch so after downloading it, went to Meka, waited until the intro stopped and went to tile viewer to get Alis. ![]() Mine is on the left and yours is on the right for good measure. I think I know why it is stretched, you see the SMS is 256x192 for most games (except Micro Machines and a couple of others that use PAL mode) and many emulators (and possibly the real system) ensist that the display is 320x240 hence the stretching. My advice since I ripped this system and the Game Gear is to use either Meka or go ROM digging using TileMolester... RE: Ultimecia's Submissions - Ultimecia - 12-28-2008 Strange, one of the 3 emulators was Meka o_O But that's OK, I'm going to try again, but this time I'm going to mess around with it's configurations EDIT: Very well, I managed to get the right sprites this time. I had to play again the damn thing because I didn't had a savegame for Meka. But there is it! The shinning cool updated sheet! Way better, isn't? ![]() ![]() RE: Ultimecia's Submissions - Yawackhary - 12-28-2008 Much better, in fact you did quite a good job on that rip and this is from someone who isn't very good at these types of games. |